Classes:Reaver

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Reaver
Actor type Monster Game MiniStrifeLogoIcon.png
DoomEd Number 3001 Class Name Reaver


Classes: Reaver
Reavers are enemies from Strife. From range, they shoot bullets at you, which can take you quite some health, so be careful. If they get close, they attempt to slice you with a blade. They don't have much health but can deal some good damage, especially in groups.

DECORATE definition

ACTOR Reaver
{
  Health 150
  PainChance 128
  Speed 12
  Radius 20
  Height 60
  Monster
  +NOBLOOD
  +INCOMBAT
  MinMissileChance 150
  MaxDropoffHeight 32
  Mass 500
  SeeSound "reaver/sight"
  PainSound "reaver/pain"
  DeathSound "reaver/death"
  ActiveSound "reaver/active"
  HitObituary "$OB_REAVERHIT" // "%o was sliced open by a Reaver."
  Obituary "$OB_REAVER" // "%o was shot down by a Reaver."

  action native A_ReaverRanged();

  States
  {
  Spawn:
    ROB1 A 10 A_Look
    Loop
  See:
    ROB1 BBCCDDEE 3 A_Chase
    Loop
  Melee:
    ROB1 H 6 Slow A_FaceTarget
    ROB1 I 8 Slow A_CustomMeleeAttack(random[ReaverMelee](1, 8)*3, "reaver/blade")
    ROB1 H 6 Slow
    Goto See
  Missile:
    ROB1 F 8 Slow A_FaceTarget
    ROB1 G 11 Slow Bright A_ReaverRanged
    Goto See
  Pain:
    ROB1 A 2 Slow
    ROB1 A 2 A_Pain
    Goto See
  Death:
    ROB1 J 6
    ROB1 K 6 A_Scream
    ROB1 L 5
    ROB1 M 5 A_NoBlocking
    ROB1 NOP 5
    ROB1 Q 6 A_Explode(32, 32, 1, 1)
    ROB1 R -1
    Stop
  XDeath:
    ROB1 L 5 A_TossGib
    ROB1 M 5 A_Scream
    ROB1 N 5 A_TossGib
    ROB1 O 5 A_NoBlocking
    ROB1 P 5 A_TossGib
    Goto Death+7
  }
}