A_TossGib

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A_TossGib

(no parameters)


Spawns one actor of type Meat (for bleeding monsters) or Junk (for everything else) and tosses it in a random direction.

Actors of type Meat randomly show a sprite from MEATAx–MEATTx.
Actors of type Junk randomly show a sprite from JUNKAx–JUNKTx.

Examples

Nuvolachalk.png Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.