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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Plasma rifle bolt
Actor type Explosive Game MiniDoomLogoIcon.png
DoomEd Number None Class Name PlasmaBall
Spawn ID 51 Identifier T_PLASMABOLT

Classes: PlasmaBall

A blue projectile fired from the player's Plasma Rifle.

DECORATE definition

ACTOR PlasmaBall
  Radius 13
  Height 8
  Speed 25
  Damage 5
  RenderStyle Add
  Alpha 0.75
  SeeSound "weapons/plasmaf"
  DeathSound "weapons/plasmax"
  Obituary "$OB_MPPLASMARIFLE" // "%o was melted by %k's plasma gun."
    PLSS AB 6 Bright
    PLSE ABCDE 4 Bright