Classes:Lightning

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Lightning
Actor type Explosive Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name Lightning


Classes: Lightning
 →LightningCeiling
  →LightningFloor
This actor needs a description.

DECORATE definition

ACTOR Lightning native
{
  MissileType "LightningZap"
  AttackSound "MageLightningZap"
  ActiveSound "MageLightningContinuous"
  Obituary "$OB_MPMWEAPLIGHTNING"
}