Classes:KneelingGuy
Jump to navigation
Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Kneeling guy | |||
|---|---|---|---|
| Actor type | Monster | Game | |
| DoomEd Number | 204 | Class Name | KneelingGuy |
| Conversation ID | 37 | Puzzle Item ID | N/A |
Classes: KneelingGuy
This is actually the holographic projection of a minion. The device itself is small enough to be jumped over.
DECORATE definition
ACTOR KneelingGuy
{
Health 51
PainChance 255
Radius 6
Height 17
Mass 50000
+SOLID
+SHOOTABLE
+NOBLOOD
+ISMONSTER
+INCOMBAT
PainSound "misc/static"
DeathSound "misc/static"
ActiveSound "misc/chant"
States
{
Spawn:
See:
NEAL A 15 A_LoopActiveSound
NEAL B 40 A_LoopActiveSound
Loop
Pain:
NEAL C 5 A_SetShadow
NEAL B 4 A_Pain
NEAL C 5 A_ClearShadow
Goto Spawn
Wound:
NEAL B 6
NEAL C 13 A_GetHurt
Loop
Death:
NEAL D 5
NEAL E 5 A_Scream
NEAL F 6
NEAL G 5 A_NoBlocking
NEAL H 5
NEAL I 6
NEAL J -1
Stop
}
}