A_ClearShadow
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A_ClearShadow
(no parameters)
Makes the monster opaque and clears the SHADOW flag.
Examples
This spectre becomes visible if its health goes below 30 (provided it enters its Pain state at least once):
Actor Spectre4ZDoomWiki: Spectre replaces Spectre { States { Pain: SARG H 2 Fast SARG H 2 Fast A_Pain SARG H 0 A_JumpIfHealthLower(30, "MakingVisible") Goto See MakingVisible: SARG H 0 A_ClearShadow Goto See } }