Classes:SwitchableDecoration
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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Switchable decoration | |||
---|---|---|---|
Actor type | Internal | Game | ![]() |
DoomEd Number | None | Class Name | SwitchableDecoration |
Classes: SwitchableDecoration
→BatSpawner
→FlameLarge
→FlameLarge2
→FlameSmall
→FlameSmall2
→SwitchingDecoration
→ZGemPedestal
→ZWingedStatueNoSkull
→ZCauldron
→ZCauldronUnlit
→ZFireBull
→ZFireBullUnlit
→ZTwinedTorch
→ZTwinedTorchUnlit
→ZWallTorch
→ZWallTorchUnlit
A class derived from this one can be activated and deactivated, making it alternate between the Active and Inactive states.
Use in DECORATE
An actor derived from SwitchableDecoration must have at least valid Spawn and Active states. A valid Inactive state is needed if the actor is to be switchable off as well.
DECORATE definition
ACTOR SwitchableDecoration native {}
Categories:
- Chex Quest actors
- Chex Quest internal actors
- Chex Quest 3 actors
- Chex Quest 3 internal actors
- Doom actors
- Doom internal actors
- Doom II actors
- Doom II internal actors
- Heretic actors
- Heretic internal actors
- Hexen actors
- Hexen internal actors
- Strife actors
- Strife internal actors
- ZDoom actors
- ZDoom internal actors
- Internal