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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Glitter Bridge
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Actor type
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Bridge
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Game
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DoomEd Number
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118
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Class Name
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Bridge
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Spawn ID
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21
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Identifier
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T_BRIDGE
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Classes: CustomBridge→Bridge
The bridge is a "3D" element that can be placed at any height and allows players and monsters alike to walk upon it. It is made visible by three tiny glittering orbs orbiting the center of the bridge.
ACTOR Bridge : CustomBridge
{
RenderStyle None
Args 32, 2, 3, 0
}