Latest UZDoom Changes
Latest 50 commits, skipping 18950
Unofficial development builds at DRD Team
05-Sep-2015 (Saturday) at 15:09:10 PDT by coelckers
Merge pull request #371 from edward-san/acs_strlen_invalid
- Fixed a crash in ACS strlen parsing with invalid argument.
05-Sep-2015 (Saturday) at 14:58:02 PDT by Edoardo Prezioso
- Fixed a crash in ACS strlen parsing with invalid argument.
05-Sep-2015 (Saturday) at 02:30:04 PDT by coelckers
Merge pull request #369 from Edward850/sanitize
Minor fixes from sanitize branch
04-Sep-2015 (Friday) at 22:13:54 PDT by Edward Richardson
Fixed loading default map saves
- Just like normal maps, default map stores an FString as a map name.
04-Sep-2015 (Friday) at 19:18:48 PDT by Edward Richardson
Fix deallocation of controllers with no axes
04-Sep-2015 (Friday) at 19:12:52 PDT by Edward Richardson
Fixed memory leak in joystick menu
02-Sep-2015 (Wednesday) at 14:16:33 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom02-Sep-2015 (Wednesday) at 14:15:41 PDT by Christoph Oelckers
- removed the initial extra state of Heretic's Mummy's projectile to restore the original sound behavior.
31-Aug-2015 (Monday) at 04:04:40 PDT by Leonard
Use barrier_cast instead of static_cast
30-Aug-2015 (Sunday) at 04:36:00 PDT by Edward Richardson
Fixed possible sync issue with frag counts
30-Aug-2015 (Sunday) at 03:56:34 PDT by Edward Richardson
Remove unnecessary FriendlyFire global
30-Aug-2015 (Sunday) at 03:02:36 PDT by Edward Richardson
Shift self-clip to first check for performance
29-Aug-2015 (Saturday) at 08:01:49 PDT by Braden Obrzut
Merge branch 'spider-radius'29-Aug-2015 (Saturday) at 07:47:45 PDT by Edward Richardson
Correct the mastermind's radius
29-Aug-2015 (Saturday) at 04:55:10 PDT by alexey.lysiuk
Fixed compilation on non-Windows OSes
28-Aug-2015 (Friday) at 10:19:48 PDT by coelckers
Merge pull request #363 from Gaerzi/master
Added support for GOG paths
28-Aug-2015 (Friday) at 10:14:25 PDT by Gaerzi
Added support for GOG paths
This works a bit differently from the Steam version, because each game has its own registry keys and its own independent path.
27-Aug-2015 (Thursday) at 03:49:23 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom27-Aug-2015 (Thursday) at 03:48:43 PDT by Christoph Oelckers
- fixed: FString's 'Strip...' functions could crash on empty strings.
25-Aug-2015 (Tuesday) at 23:46:20 PDT by Christoph Oelckers
Merge branch 'WarpHeightOffset' of https://github.com/MajorCooke/zdoom25-Aug-2015 (Tuesday) at 18:18:06 PDT by MajorCooke
- Fixed unneeded dual call to SetOrigin.
25-Aug-2015 (Tuesday) at 06:25:07 PDT by coelckers
Merge pull request #361 from MajorCooke/A_SetSpecies
- Added A_SetSpecies(
, ).
25-Aug-2015 (Tuesday) at 06:15:23 PDT by MajorCooke
Removed stricmp checks, as they're not needed.
24-Aug-2015 (Monday) at 10:45:10 PDT by MajorCooke
- Added A_SetSpecies(
, ).
19-Aug-2015 (Wednesday) at 06:59:54 PDT by Leonard
Added weapon interpolation.
16-Aug-2015 (Sunday) at 11:33:34 PDT by Christoph Oelckers
- fixed: the 'gameversion' console output was missing a trailing linefeed.
15-Aug-2015 (Saturday) at 23:50:22 PDT by Christoph Oelckers
- fixed: In Heretic an active Tome of Power should not freeze a teleporting player.
This was implemented by adding a new inventory flag INVENTORY.NOTELEPORTFREEZE so that the effect can both be activated for other items and deactivated for the two that currently have it.
12-Aug-2015 (Wednesday) at 01:08:01 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom11-Aug-2015 (Tuesday) at 13:30:29 PDT by Christoph Oelckers
- externalized strings from Raven intermission screen.
11-Aug-2015 (Tuesday) at 08:12:16 PDT by Christoph Oelckers
- fixed: A_Respawn did not reset the actor's radius.
11-Aug-2015 (Tuesday) at 04:53:28 PDT by MajorCooke
- Removed the check for APlayerPawn and just went with player checking alone.
- Updated the savever, demogameversion, and mindemoversion.
10-Aug-2015 (Monday) at 18:45:18 PDT by MajorCooke
- Added Remove
console command.
10-Aug-2015 (Monday) at 14:05:44 PDT by MajorCooke
- Removed WARPF_ADDHEIGHT.
10-Aug-2015 (Monday) at 13:03:29 PDT by MajorCooke
- Removed WARPF_MULHEIGHT. Enable its ability by default.
- WARPF_ADDHEIGHT will simply change HeightOffset from multiplying to adding by default.
10-Aug-2015 (Monday) at 10:41:40 PDT by MajorCooke
- Clean up.
10-Aug-2015 (Monday) at 10:20:42 PDT by MajorCooke
- Missed a spot.
10-Aug-2015 (Monday) at 09:19:54 PDT by MajorCooke
- Added A_Warp heightoffset property. Only has an effect by two flags.
- WARPF_ADDHEIGHT adds the pointed actor's height to heightoffset, and adds to the pointed actor's z position.
- WARPF_MULHEIGHT multiplies the pointed actor's height by heightoffset, and adds to the pointed actor's z position. Overridden by ADDHEIGHT.
10-Aug-2015 (Monday) at 04:55:54 PDT by coelckers
Merge pull request #356 from MajorCooke/fix
Hotfix for runtime error.
10-Aug-2015 (Monday) at 04:48:24 PDT by MajorCooke
Minor oversight...
09-Aug-2015 (Sunday) at 12:25:00 PDT by coelckers
Merge pull request #354 from MajorCooke/SXFSpawnPtrFlags
- Added SXF_IS<TARGET/MASTER/TRACER>.
09-Aug-2015 (Sunday) at 12:06:22 PDT by MajorCooke
- Added SXF_IS<TARGET/MASTER/TRACER>.
- The spawned actor becomes the calling actor's specified pointers respectively.
09-Aug-2015 (Sunday) at 00:03:12 PDT by Christoph Oelckers
- fixed: am_restorecolors did not work
This CCMD tried to access the current menu to decide which colors to reset but that is not available at all when this function gets called. It now uses the automap's own CVAR arrays.
01-Aug-2015 (Saturday) at 14:17:06 PDT by Christoph Oelckers
- fixed: SingleActorFromTid wasn't declared in thingdef_codeptr.cpp
01-Aug-2015 (Saturday) at 02:56:44 PDT by Christoph Oelckers
- fixed incorrect Strife player death sound.
01-Aug-2015 (Saturday) at 02:56:44 PDT by Christoph Oelckers
- fixed incorrect Strife player death sound.
01-Aug-2015 (Saturday) at 00:42:31 PDT by Christoph Oelckers
Merge branch 'master' into scriptingConflicts:
- src/thingdef/thingdef_codeptr.cpp
01-Aug-2015 (Saturday) at 00:38:37 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom01-Aug-2015 (Saturday) at 00:38:20 PDT by Christoph Oelckers
- some declarations for selecting the proper GPU on modern laptops.
31-Jul-2015 (Friday) at 06:49:47 PDT by Christoph Oelckers
- last commit was wrong (forgot to save my second change before committing.
31-Jul-2015 (Friday) at 06:47:47 PDT by Christoph Oelckers
- fixed some bad boolean logic in fly cheat command.
