Latest Raze Changes
Latest 50 commits
Unofficial development builds at DRD Team
12-Oct-2025 (Sunday) at 05:26:59 PDT by Christoph Oelckers
Added support for massacre special 515 used by Heretic+Hexen's UMAPINFO definitions.
16-Oct-2025 (Thursday) at 11:09:33 PDT by Christoph Oelckers
move m_haptics out of common due to licensing conflicts.
common is shared with Raze so it only may contain code that is compatible with the Build engine (i.e. non-copyleft licenses, LGPL or GPL2 with exceptions.) This file being GPL3 only is not compatible, so to avoid licensing mishaps when doing updates it needs to be placed elsewhere.
16-Oct-2025 (Thursday) at 10:51:22 PDT by Christoph Oelckers
Reverted all exports of DSectorEffect subclasses
This leaks their entire implementation details to scripting, making it impossible to ever refactor. It would be better to first fully scriptify these and then export a proper interface that won't affect later changes.
Revert "Exposed DElevator to ZScript."
This reverts commit 89235ea15df618427d95debdfe2ab4e461970634.
Revert "Exposed more of the Floor thinker."
This reverts commit a655f65b9b904f6b4ad404b20754f86eaa27d38d.
Revert "Exposed more of the Ceiling thinker."
This reverts commit 5503ec052d8095ee75263d6204cb3ce416673c2c.
Revert "Exposed DPlat to ZScript."
This reverts commit 0dc4c7db90ed130bf78bf95c9e27b80b4c805e4f.
Revert "Exposed DDoor to ZScript."
This reverts commit d924573d8a6f1eac10cf96b1bc522b3ab4bb7785.
14-Oct-2025 (Tuesday) at 04:22:32 PDT by Christoph Oelckers
made changes to default levelnum calculation after clarifying how this should work.
14-Oct-2025 (Tuesday) at 04:01:17 PDT by Christoph Oelckers
tweaked launcher window theme.
- autodetection of dark mode. No Linux version yet because there is no simple splution.
- default to system preset instead of light theme.
- dark theme is mostly the ZWidget default, except that the garish orange (VkDoom leftover?) selection bar in list boxes has been replaced with a dark gray.
14-Oct-2025 (Tuesday) at 03:04:22 PDT by Christoph Oelckers
use a submenu to select the MIDIO device.
This avoids activating each device in the list when cycling through.
14-Oct-2025 (Tuesday) at 02:25:47 PDT by Christoph Oelckers
disabled the tooltips and gave them an off switch by setting the number of lines to 0.
None of the items has a text defined and the feature needs some polish.
14-Oct-2025 (Tuesday) at 02:10:10 PDT by Christoph Oelckers
updated text files
14-Oct-2025 (Tuesday) at 01:27:55 PDT by Christoph Oelckers
replaced MENUDEF with VkDoom's version that features a far better structure.
Due to this the simple options menu has been removed because the majority of more advanced options is moved to submenus where they don't distract.
13-Oct-2025 (Monday) at 23:58:01 PDT by Christoph Oelckers
calculate ID24 levelnums the correct way.
Thanks to Xaser for providing the crucial details that were missing from the spec. This also fixes bogus levelnums being created for E1M10 and up - there was a name length check missing here.
11-Oct-2025 (Saturday) at 15:02:45 PDT by Christoph Oelckers
properly handle reading from embedded compressed archives.
Fixes #2622
12-Oct-2025 (Sunday) at 14:54:51 PDT by Christoph Oelckers
updated the license readme.
Removed some obsolete content related to code that is no longer part of the project and added some clarifications about non-free assets in some resource files.
Fixes #3115
12-Oct-2025 (Sunday) at 14:11:23 PDT by Christoph Oelckers
use the full path of the currently parsed lump for LANGUAGE lumps.
Fixes #3213
12-Oct-2025 (Sunday) at 14:03:16 PDT by Christoph Oelckers
fixed some warnings
Fixes #3279 Fixes #3278 Fixes #3277
12-Oct-2025 (Sunday) at 13:41:14 PDT by Christoph Oelckers
fix subtitles in Strife intro
Fixes #3290
12-Oct-2025 (Sunday) at 13:01:15 PDT by Christoph Oelckers
added support for Boom's HELP01-HELP99 screens.
Also implemented stepping backwards through the list of help screens. Fixes #3378
12-Oct-2025 (Sunday) at 00:09:11 PDT by Christoph Oelckers
Revert "- apparently, this was broken before which is why this neeeded this commit in the first place, but now it's been fixed in the official distribution, which makes this commit unnecessary. Or so I am told."
This reverts commit ec8e0e667c60ae0828f4d13ce11dddddc1d380e8.
As it turns out, this was never fixed and this code is still needed. As of this writing the soec still is at 0.99.2 which does not address the issue.
Fixes #3086
08-Sep-2025 (Monday) at 11:12:46 PDT by Boondorl
Added more dynamic scaling to hover tooltips
Will now scroll instead of going off screen if they cannot properly fit, opting for whichever position gives more viewable text. Added dynamic width scaling for short descriptions.
07-Sep-2025 (Sunday) at 18:24:16 PDT by Boondorl
Fixed improper ultrawide scaling for hover tooltips
07-Sep-2025 (Sunday) at 18:04:39 PDT by Boondorl
Added borders to tooltips
07-Sep-2025 (Sunday) at 13:36:49 PDT by Boondorl
Added hover tooltips for option values
Hovering over an option value for a second will cause a popup to form that gives more information about the currently selected option. This is to supplement tooltips by allowing dynamic information while keeping the main tooltips simple and preventing needing to update them every time the option values change.
06-Sep-2025 (Saturday) at 11:44:47 PDT by Boondorl
Improved feature support for tooltips
Added options for tooltip alpha and scale. If text is set to small, use Clean*Fac_1 globals instead. Improved support for use with GenericMenus. Added TooltipFont to MENUDEF to allow specifying custom ones.
03-Sep-2025 (Wednesday) at 16:58:23 PDT by Boondorl
Added tooltips for widgets in MENUDEF
Allows list and option menu widgets to define tooltips. These will give information about the currently selected widget. Also adds a new Accessibility submenu for modifying its behaviors.
11-Oct-2025 (Saturday) at 06:33:03 PDT by Ricardo Luís Vaz Silva
fix another merge
11-Oct-2025 (Saturday) at 05:55:38 PDT by Ricardo Luís Vaz Silva
clean up FxLtEqGt/FxLtGtEq, add version checks
30-Sep-2025 (Tuesday) at 17:38:27 PDT by Marcus Minhorst
Deprecate <>= in favour of <=>
30-Sep-2025 (Tuesday) at 17:15:33 PDT by Marcus Minhorst
Add standard form of spaceship operator
11-Oct-2025 (Saturday) at 06:15:58 PDT by Ricardo Luís Vaz Silva
fix bad merge
04-Oct-2025 (Saturday) at 23:34:41 PDT by Ricardo Luís Vaz Silva
CalculateAnimationFrame/FindAnimationFrame
04-Oct-2025 (Saturday) at 21:54:52 PDT by Ricardo Luís Vaz Silva
switch animation pause checks to WorldPaused
13-Aug-2025 (Wednesday) at 09:37:34 PDT by Ricardo Luís Vaz Silva
OffsetAnimationFrame/AnimateBones
12-Aug-2025 (Tuesday) at 21:51:37 PDT by Ricardo Luís Vaz Silva
properly restore object state when converting from/to native structs
12-Aug-2025 (Tuesday) at 06:56:27 PDT by Ricardo Luís Vaz Silva
SetBonesRange/SetBonesMask
12-Aug-2025 (Tuesday) at 05:45:34 PDT by Ricardo Luís Vaz Silva
SetBones/OverwriteBones/ForceRecalculateBones
12-Aug-2025 (Tuesday) at 05:20:04 PDT by Ricardo Luís Vaz Silva
CalculateAnimation/BlendAnimationFrames
09-Aug-2025 (Saturday) at 08:28:40 PDT by Ricardo Luís Vaz Silva
SetAnimationLayerAnimation/SetAnimationLayerFrameRate
TODO PrecalculatedAnimationFrame CalculateAnimation(...)
BlendAnimationFrames(PrecalculatedAnimationFrame, PrecalculatedAnimationFrame)
, SetBones(PrecalculatedAnimationFrame)
23-Sep-2025 (Tuesday) at 15:31:45 PDT by Marcus Minhorst
Added previous value to cvar callback
23-Sep-2025 (Tuesday) at 14:16:27 PDT by Boondorl
Cleaned up and standardized client-side API
Removed client-side functions in ZScript in favor of a parameter since they use the same logic, only changing which list is pulled from. Standardized naming to ClientSide as "client-side" is the full word.
08-Oct-2025 (Wednesday) at 07:33:52 PDT by Boondorl
Fixed interpolation during netgame lag
Models, PSprites, and particles will now correctly stop interpolating when the game is lagging, preventing them from repeatedly jittering. A special case is made for PSprite bobbing which only stops when the bob logic itself is no longer predicting.
11-Oct-2025 (Saturday) at 05:28:41 PDT by Christoph Oelckers
- fixed: activating a stopped crusher was not considered a successful event for flipping a switch.
Fixes #3283
11-Oct-2025 (Saturday) at 01:03:25 PDT by Christoph Oelckers
added a Chex Quest specific DEHSUPP lump that addresses the actor replacements that were made.
11-Oct-2025 (Saturday) at 00:16:52 PDT by Christoph Oelckers
support skull keys in Chex Quest.
Note that CQ3 provides its own lock definitions so these are only for the original Chex Quest.
06-Oct-2025 (Monday) at 04:26:42 PDT by Rachael Alexanderson
Merge commit '7d2f1e6a52b4d111d67ae6d5573e6625a029bd03'06-Oct-2025 (Monday) at 04:26:41 PDT by Rachael Alexanderson
Squashed 'libraries/ZMusic/' changes from ac3e232b00..2509ebb684
2509ebb684 a bit more const-ness 96cdb30e89 fix bad conditional for system detection. 95efd37ca0 bump minor version again due to thirdparty code updates. d0e7cb0d47 only export interface symbols from shared libraries on non-Windows (#82) dd4f39a61b updated FluidSynth to 2.4.8 4f4b160a0a Updated libOPNMIDI to 1.6.1, however without OPNA-LLE 24dfd9eae1 Updated libADLMIDI to 1.6.1 with bugfixes 9c49542b10 updated libgme to 0.6.4 614315eb40 const-ify a few variables. 56d2cd68cc updated libxmp to 4.6.3 4b443225ea Use absolute path
git-subtree-dir: libraries/ZMusic git-subtree-split: 2509ebb684361c742e42e359ad646f1d46ce9bb4
28-Sep-2025 (Sunday) at 16:01:12 PDT by Marcus Minhorst
Update text
28-Sep-2025 (Sunday) at 15:40:37 PDT by Marcus Minhorst
Add flatpak support
28-Sep-2025 (Sunday) at 15:24:39 PDT by Marcus Minhorst
Simplified iwad error
27-Sep-2025 (Saturday) at 17:51:59 PDT by Marcus Minhorst
Support non-utf8 terminals
27-Sep-2025 (Saturday) at 16:24:13 PDT by Marcus Minhorst
Add support for dumb terminals
27-Sep-2025 (Saturday) at 15:45:20 PDT by Marcus Minhorst
Fix incorrect usage of strcmp