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Unofficial development builds at DRD Team

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26-Sep-2017 (Tuesday) at 02:54:55 CDT by alexey.lysiuk
Commit dfe05f10b (HEAD -> master)
Parents: 48f9e5358

Fixed BlockLinesIterator class definition in ZScript

https://forum.zdoom.org/viewtopic.php?t=57982

24-Sep-2017 (Sunday) at 02:25:05 CDT by alexey.lysiuk
Commit 48f9e5358
Parents: cfc1bfd1e

Added better error message for invalid class/struct member

https://forum.zdoom.org/viewtopic.php?t=57959

23-Sep-2017 (Saturday) at 18:15:58 CDT by Magnus Norddahl
Commit cfc1bfd1e
Parents: d7164ba4e

  • Fixed FxPow::Resolve not specifying the ValueType

23-Sep-2017 (Saturday) at 09:22:22 CDT by Magnus Norddahl
Commit d7164ba4e
Parents: 5ffd26abe

  • Don't apply dynamic light to fullbright sprites

23-Sep-2017 (Saturday) at 08:51:40 CDT by Magnus Norddahl
Commit 5ffd26abe
Parents: f3ba92f03

  • Add dynamic lights to the non-sse true color drawer

23-Sep-2017 (Saturday) at 07:14:59 CDT by Magnus Norddahl
Commit f3ba92f03
Parents: abc8e4dea

  • Add dynamic light to sprites

23-Sep-2017 (Saturday) at 03:01:07 CDT by JimmyZD
Commit abc8e4dea
Parents: f17411112

Added four text colors: ice, fire, sapphire, teal

https://forum.zdoom.org/viewtopic.php?t=57942

23-Sep-2017 (Saturday) at 03:57:06 CDT by alexey.lysiuk
Commit f17411112
Parents: 789214200

Fixed read beyond buffer boundary during font color parsing

Printing of string that ends with '\c' led to undefined behavior Example: 'echo \c' in console

22-Sep-2017 (Friday) at 19:27:39 CDT by Magnus Norddahl
Commit 789214200
Parents: e15a84f06

  • Attenuated lights support

22-Sep-2017 (Friday) at 11:15:03 CDT by AraHaan
Commit e15a84f06
Parents: 02fc585ae

Changed Fatal Error Dialog title.

This is to match all the parts that says GZDoom.

21-Sep-2017 (Thursday) at 10:44:12 CDT by JimmyZD
Commit 02fc585ae
Parents: ca2ef805b

Updated "cream" and "olive" definitions in TEXTCOLO

  • Both cream and olive have been tweaked to now feature a broader range of shades, and so much starker, legible character outlines for the default fonts.
  • Cream now uses 2 shading ranges to ensure it retains the look of the brown palette while having this extra outline contrast.
  • This has so far been tested with the standard Doom smallfont, bigfont, and the ZDoom confont.

21-Sep-2017 (Thursday) at 17:57:51 CDT by Magnus Norddahl
Commit ca2ef805b
Parents: 94a33229c

  • Implement the affine part of the dynamic lights in the softpoly TC SSE2 drawer

21-Sep-2017 (Thursday) at 17:56:14 CDT by Magnus Norddahl
Commit 94a33229c
Parents: dd8a114bb

  • Remove unused function argument

20-Sep-2017 (Wednesday) at 22:39:16 CDT by Magnus Norddahl
Commit dd8a114bb
Parents: afdeed305

  • Initial dynamic light support for softpoly

20-Sep-2017 (Wednesday) at 21:39:40 CDT by Magnus Norddahl
Commit afdeed305
Parents: 59ee89b62

  • Fix typo

20-Sep-2017 (Wednesday) at 18:21:21 CDT by Magnus Norddahl
Commit 59ee89b62
Parents: b6b78176d

  • Make the relationship between TriMatrix, TriVertex and ShadedTriVertex more clean

20-Sep-2017 (Wednesday) at 17:42:06 CDT by Magnus Norddahl
Commit b6b78176d
Parents: 9f742f8aa

  • Add FVector4 and DVector4 to the family of vectors

16-Sep-2017 (Saturday) at 15:24:31 CDT by David Carlier
Commit 9f742f8aa
Parents: e081a0d81

fixing wrong free calls

17-Sep-2017 (Sunday) at 03:25:55 CDT by alexey.lysiuk
Commit e081a0d81
Parents: e6b6cb354

Fixed crash on attempt to get actor state named 'None'

https://forum.zdoom.org/viewtopic.php?t=57885

16-Sep-2017 (Saturday) at 15:08:50 CDT by Rachael Alexanderson
Commit e6b6cb354
Parents: 1eda8aba6

  • fixed: playersprite in the classic software renderer was acting oddly with a forced aspect ratio, similar to the bug fixed in ac566f4

16-Sep-2017 (Saturday) at 09:02:08 CDT by alexey.lysiuk
Commit 1eda8aba6
Parents: afab50b48

Fixed name comparison in checking of IWADINFO lump

https://forum.zdoom.org/viewtopic.php?t=57835

16-Sep-2017 (Saturday) at 08:48:39 CDT by Magnus Norddahl
Commit afab50b48
Parents: 52634dbec

  • Added subdivision coverage testing and an alternative triangle renderer for speed comparison

16-Sep-2017 (Saturday) at 04:54:09 CDT by alexey.lysiuk
Commit 52634dbec
Parents: 72054fb5e

Fixed compilation warning reported by GGC/Clang

src/w_wad.cpp:284:20: warning: comparison of integers of different signs: 'unsigned int' and 'int' [-Wsign-compare]

16-Sep-2017 (Saturday) at 04:26:18 CDT by Rachael Alexanderson
Commit 72054fb5e
Parents: 93c05fc97

  • implemented pixelratio for the classic software renderer

16-Sep-2017 (Saturday) at 03:22:21 CDT by Rachael Alexanderson
Commit 93c05fc97
Parents: 3531f3e28

  • Added credit for Freedoom sprite for deadguy.bmp

16-Sep-2017 (Saturday) at 03:16:14 CDT by Rachael Alexanderson
Commit 3531f3e28
Parents: ae4dad64f

  • Use a FreeDoom sprite for deadguy.bmp - much better than a red circle with an exclamation point on it.

13-Sep-2017 (Wednesday) at 17:23:53 CDT by Rachael Alexanderson
Commit ae4dad64f
Parents: 765646ee1

  • fixed: Do not attempt to look up negative IWAD indices.

13-Sep-2017 (Wednesday) at 03:19:03 CDT by Rachael Alexanderson
Commit 765646ee1
Parents: ffa11dec5

  • fixed: Changed IWAD_FILENUM to a dynamic lookup.

13-Sep-2017 (Wednesday) at 01:44:05 CDT by Rachael Alexanderson
Commit ffa11dec5
Parents: b8e35e099

  • added bounds checker for all calls to vid_scalemode code - apparently it was possible to start gzdoom with vid_scalemode==8 from previous valid values and cause it to crash.

12-Sep-2017 (Tuesday) at 18:57:11 CDT by Rachael Alexanderson

Merge branch 'archive_split'

12-Sep-2017 (Tuesday) at 18:42:21 CDT by Rachael Alexanderson
Commit e4c9784e8
Parents: f1676c3d7

  • move credit files into their own folder, and not the sounds/ folder

12-Sep-2017 (Tuesday) at 18:27:22 CDT by Rachael Alexanderson

Merge branch 'archive_split'

12-Sep-2017 (Tuesday) at 14:57:10 CDT by Rachael Alexanderson
Commit fc3ff97ca (archive_split)
Parents: 6d2c55f57 ac566f4a8

Merge remote-tracking branch 'origin/master' into archive_split

12-Sep-2017 (Tuesday) at 14:55:52 CDT by Rachael Alexanderson
Commit ac566f4a8
Parents: 8454e0969

  • fixed: PlayerSprite in softpoly was not calculated correctly. Sprite will now not go all sorts of crazy places when you enable alternative scaling or forced aspect modes.

12-Sep-2017 (Tuesday) at 13:32:29 CDT by Rachael Alexanderson
Commit 8454e0969 (glswfb_allow_mesa_30)
Parents: 1e4d7534c

  • fixed: I was using the wrong check to determine which renderer was in use. Ooops. It now checks for the actual (active) renderer rather than the state of vid_glswfb

12-Sep-2017 (Tuesday) at 07:57:27 CDT by Rachael Alexanderson
Commit 1e4d7534c
Parents: 79fc219af

  • remove gl_legacy_mode check in the glswfb

12-Sep-2017 (Tuesday) at 07:18:22 CDT by Rachael Alexanderson
Commit 79fc219af
Parents: d0fbdd131

  • allow OpenGL 3.0 MESA drivers to use vid_glswfb

12-Sep-2017 (Tuesday) at 05:34:02 CDT by Rachael Alexanderson

Merge remote-tracking branch 'origin/master' into archive_split

11-Sep-2017 (Monday) at 19:40:54 CDT by Magnus Norddahl
Commit cf0849a28 (hardpoly)
Parents: 7b640fa8f d0fbdd131

Merge branch 'master' into hardpoly

11-Sep-2017 (Monday) at 19:40:29 CDT by Magnus Norddahl

Merge branch 'master' of https://github.com/coelckers/gzdoom

11-Sep-2017 (Monday) at 19:40:09 CDT by Magnus Norddahl
Commit 70220fb4c
Parents: 0924cc3f0

  • Slightly improve softpoly opaque pass performance

11-Sep-2017 (Monday) at 05:14:34 CDT by alexey.lysiuk
Commit 3e1288472
Parents: f5f7cd9fe

Updated Travis CI configuration to use Clang 5.0

11-Sep-2017 (Monday) at 04:22:22 CDT by alexey.lysiuk
Commit f5f7cd9fe
Parents: d80f9634e

Fixed broken FOV in SetCameraToTexture() ACS function

10-Sep-2017 (Sunday) at 11:51:17 CDT by Rachael Alexanderson

Merge remote-tracking branch 'origin/master' into archive_split

30-Aug-2017 (Wednesday) at 20:48:10 CDT by nashmuhandes
Commit d80f9634e
Parents: 3ff159764

Change default shadowmap quality to 512 at dpJudas's advice (https://forum.zdoom.org/viewtopic.php?p=1016143#p1016143)

30-Aug-2017 (Wednesday) at 20:46:52 CDT by nashmuhandes
Commit 3ff159764
Parents: ea5cffdc8

Change minimum shadowmap quality to 128.

29-Aug-2017 (Tuesday) at 20:22:01 CDT by nashmuhandes
Commit ea5cffdc8
Parents: 4b82bb50d

Added shadowmap quality setting to the dynamic light options menu.

10-Sep-2017 (Sunday) at 11:12:31 CDT by Rachael Alexanderson
Commit 4b82bb50d
Parents: 0924cc3f0

  • removed scale resolutions and added vid_scalefactor to replace them.

10-Sep-2017 (Sunday) at 11:12:31 CDT by Rachael Alexanderson
Commit 3b734f80e (scaletest1)
Parents: f17757bcd

  • removed scale resolutions and added vid_scalefactor to replace them.

10-Sep-2017 (Sunday) at 10:11:28 CDT by Magnus Norddahl

Merge branch 'master' into hardpoly

Older commits