Latest UZDoom Changes
Latest 50 commits, skipping 18900
Unofficial development builds at DRD Team
18-Sep-2015 (Friday) at 08:37:34 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom18-Sep-2015 (Friday) at 03:59:46 PDT by coelckers
Merge pull request #391 from alexey-lysiuk/osx_sdl_output
Disabled loading of SDL output plugin for FMOD Ex on OS X
18-Sep-2015 (Friday) at 00:53:46 PDT by alexey.lysiuk
Disabled loading of SDL output plugin for FMOD Ex on OS X
Long path to executable file corrupts stack inside FMOD library This plugin is not being built for OS X, output through CoreAudio works just fine
17-Sep-2015 (Thursday) at 07:07:13 PDT by MajorCooke
- Added A_SetPainThreshold for the calling actor('s pointer).
17-Sep-2015 (Thursday) at 02:31:14 PDT by coelckers
Merge pull request #389 from alexey-lysiuk/eternal_map25_compat
Fixed compatibility issues on MAP25 of Eternal Doom
17-Sep-2015 (Thursday) at 00:14:54 PDT by alexey.lysiuk
Fixed compatibility issues on MAP25 of Eternal Doom
16-Sep-2015 (Wednesday) at 08:40:41 PDT by coelckers
Merge pull request #388 from alexey-lysiuk/pcd_consolecommand
Added "support" for PCD_CONSOLECOMMAND in ACS
16-Sep-2015 (Wednesday) at 06:56:43 PDT by alexey.lysiuk
Added "support" for PCD_CONSOLECOMMAND in ACS
Now attempt to execute a console command from a script will not terminate its execution An error message will be issued in the console on every such attempt
16-Sep-2015 (Wednesday) at 06:32:19 PDT by coelckers
Merge pull request #387 from alexey-lysiuk/fix_unknown_pcode_crash
Fixed potential crash in ACS engine
16-Sep-2015 (Wednesday) at 06:13:56 PDT by alexey.lysiuk
Fixed potential crash in ACS engine
Unknown p-code in compiled script may lead to a crash if the current module was changed during script execution, e.g. by function call See http://forum.zdoom.org/viewtopic.php?f=2&t=48524
16-Sep-2015 (Wednesday) at 05:49:37 PDT by coelckers
Merge pull request #386 from alexey-lysiuk/fix_dragonclaw_sound
Fixed missing hit sound for Heretic weapon Dragon Claw
16-Sep-2015 (Wednesday) at 03:36:18 PDT by alexey.lysiuk
Fixed missing hit sound for Heretic weapon Dragon Claw
15-Sep-2015 (Tuesday) at 12:36:53 PDT by coelckers
Merge pull request #385 from alexey-lysiuk/compat_pointonline2
PointOnLine compatibility settings
15-Sep-2015 (Tuesday) at 09:30:32 PDT by alexey.lysiuk
Changed compatibility fix for Nuke Mine E1M2
15-Sep-2015 (Tuesday) at 09:29:43 PDT by alexey.lysiuk
Added compatibility setting for Return to Hadron E1M9
15-Sep-2015 (Tuesday) at 09:27:05 PDT by alexey.lysiuk
Fixed compatibility flags comparison for point-on-line
Now it works in both cases: for compatibility mode set by user and for internal compatibility handler
15-Sep-2015 (Tuesday) at 08:52:48 PDT by coelckers
Merge pull request #384 from alexey-lysiuk/compat_pointonline
Added compatibility flag for point-on-line algorithm
15-Sep-2015 (Tuesday) at 08:21:05 PDT by alexey.lysiuk
Improved point-on-line compatibility feature
P_PointOnLineSide() and P_PointOnDivlineSide() functions from the initial Doom source code release are used in compatibility mode
15-Sep-2015 (Tuesday) at 06:45:20 PDT by alexey.lysiuk
Added compatibility flag for point-on-line algorithm
It's possible to use original but buggy implementations of P_PointOnLineSide() and P_PointOnDivlineSide() function See http://forum.zdoom.org/viewtopic.php?f=2&t=49544
15-Sep-2015 (Tuesday) at 03:53:28 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoomConflicts:
- wadsrc/static/compatibility.txt
14-Sep-2015 (Monday) at 09:04:26 PDT by coelckers
Merge pull request #380 from Blue-Shadow/master
dumpmapthings CCMD: Missing line break after "none".
14-Sep-2015 (Monday) at 07:22:41 PDT by Blue-Shadow
dumpmapthings CCMD: Missing line break after "none".
13-Sep-2015 (Sunday) at 17:56:20 PDT by Braden Obrzut
- Fixed: Initialization ordering warning in DPSpriteInterpolation.
12-Sep-2015 (Saturday) at 23:55:14 PDT by coelckers
Merge pull request #379 from Edward850/sanitize
ACS module error was missing newline
12-Sep-2015 (Saturday) at 18:46:02 PDT by Edward Richardson
ACS module error was missing newline
12-Sep-2015 (Saturday) at 15:01:56 PDT by Chris
- Removed duplicate 'acceleratestage' check.
12-Sep-2015 (Saturday) at 04:07:40 PDT by Teemu Piippo
Stylistical coherence..
12-Sep-2015 (Saturday) at 04:02:07 PDT by Teemu Piippo
Handle locknumber in boundary checks, check for FS_Execute
11-Sep-2015 (Friday) at 18:47:49 PDT by Teemu Piippo
Show sector action boundaries on the automap like line specials are.
10-Sep-2015 (Thursday) at 02:29:03 PDT by coelckers
Merge pull request #375 from XaserAcheron/master
Added FPF_NOAUTOAIM to A_FireCustomMissile
09-Sep-2015 (Wednesday) at 16:54:49 PDT by Xaser Acheron
Fixed compiler warning for FPF_NOAUTOAIM flag check
09-Sep-2015 (Wednesday) at 12:35:41 PDT by coelckers
Merge pull request #376 from edward-san/friendly_frag_crash
- Fixed a crash when a player dies in damage floors.
09-Sep-2015 (Wednesday) at 12:26:44 PDT by Edoardo Prezioso
- Fixed a crash when a player dies in damage floors.
08-Sep-2015 (Tuesday) at 08:40:21 PDT by Xaser Acheron
Added FPF_NOAUTOAIM to A_FireCustomMissile
08-Sep-2015 (Tuesday) at 00:06:40 PDT by coelckers
Merge pull request #359 from Leonard2/master
Added weapon interpolation.
06-Sep-2015 (Sunday) at 23:56:21 PDT by coelckers
Merge pull request #374 from MajorCooke/A_SetFloatSpeed
- Added A_SetFloatSpeed.
06-Sep-2015 (Sunday) at 17:57:43 PDT by MajorCooke
- Added A_SetFloatSpeed.
- Sets the FloatSpeed of the actor/pointer.
06-Sep-2015 (Sunday) at 07:36:32 PDT by Christoph Oelckers
- more DECORATE fixing of Doom monsters, this time the Mancubus.
It looks like the definitions that got added on November 4th, 2006 had some issues that mostly went unnoticed over time...
06-Sep-2015 (Sunday) at 07:01:18 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom06-Sep-2015 (Sunday) at 07:00:47 PDT by Christoph Oelckers
- removed A_NoBlocking call from Commander Keen.
06-Sep-2015 (Sunday) at 06:17:01 PDT by coelckers
Merge pull request #373 from alexey-lysiuk/wos29_compat
Compatibility fix for Whispers of Satan MAP29
06-Sep-2015 (Sunday) at 05:45:10 PDT by alexey.lysiuk
Compatibility fix for Whispers of Satan MAP29
Insta-death pit (sector 1497) is now working as intended independently from compatibility settings
06-Sep-2015 (Sunday) at 05:12:41 PDT by coelckers
Merge pull request #372 from ChillyDoom/SkullPopCamera
- Fixed: A_SkullPop did not work with spy mode.
06-Sep-2015 (Sunday) at 04:12:57 PDT by Chris
- Fixed: A_SkullPop did not work with spy mode.
05-Sep-2015 (Saturday) at 23:55:23 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom into Branch_g1.8.07Conflicts:
- dumb/vc6/dumb_static/dumb_static.vcproj
- src/CMakeLists.txt
- src/p_3dfloors.cpp
- src/posix/sdl/hardware.cpp
- src/version.h
- wadsrc/static/compatibility.txt
05-Sep-2015 (Saturday) at 23:41:27 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom05-Sep-2015 (Saturday) at 15:09:10 PDT by coelckers
Merge pull request #371 from edward-san/acs_strlen_invalid
- Fixed a crash in ACS strlen parsing with invalid argument.
05-Sep-2015 (Saturday) at 14:58:02 PDT by Edoardo Prezioso
- Fixed a crash in ACS strlen parsing with invalid argument.
05-Sep-2015 (Saturday) at 02:30:04 PDT by coelckers
Merge pull request #369 from Edward850/sanitize
Minor fixes from sanitize branch
04-Sep-2015 (Friday) at 22:13:54 PDT by Edward Richardson
Fixed loading default map saves
- Just like normal maps, default map stores an FString as a map name.
