PointToDist
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Note: This feature is for ZScript only. |
native double PointToDist(Vector2 xy, double z) const
Usage
Gets the SecPlane's distance from the world origin at the given map coordinates. Useful when trying to calculate a destination distance to move to.
Parameters
- xy - The absolute xy map coordinates to use. Generally the centerspot of the SecPlane's sector is used.
- z - The absolute z map coordinate to use.
Return Value
Returns the SecPlane's distance from the world origin at the point.
Examples
Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated. |