Category:OpenGL features
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The following articles contain functions that are OpenGL only, meaning that they are not compatible with ZDoom! However, they work in ZDoom-derived source ports with an OpenGL renderer such as GZDoom, ScoreDoom or Skulltag. (Compatibility with no-longer maintained sourceports such as ZDoomGL is not guaranteed.)
Pages in category "OpenGL features"
The following 14 pages are in this category, out of 14 total.