Category:OpenGL features
Jump to navigation
Jump to search
The following articles contain functions that are OpenGL only, meaning that they are not compatible with ZDoom! However, they work in ZDoom-derived source ports with an OpenGL renderer such as GZDoom, ScoreDoom or Skulltag. (Compatibility with no-longer maintained sourceports such as ZDoomGL is not guaranteed.)
Pages in category "OpenGL features"
The following 14 pages are in this category, out of 14 total.