Category:OpenGL features

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The following articles contain functions that are OpenGL only, meaning that they are not compatible with ZDoom! However, they work in ZDoom-derived source ports with an OpenGL renderer such as GZDoom, ScoreDoom or Skulltag. (Compatibility with no-longer maintained sourceports such as ZDoomGL is not guaranteed.)

Subcategories

This category has only the following subcategory.

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Pages in category "OpenGL features"

The following 12 pages are in this category, out of 12 total.