From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Disciple shot
Actor type Explosive Game MiniHereticLogoIcon.png
DoomEd Number None Class Name WizardFX1
Spawn ID 140 Identifier T_WIZARDSHOT

Classes: WizardFX1
Disciples of D'Sparil fire three of these purple projectiles at a time, in large spread.

DECORATE definition

  Radius 10
  Height 6
  Speed 18
  FastSpeed 24
  Damage 3
  RenderStyle Add
    FX11 AB 6 Bright
    FX11 CDEFG 5 Bright