Classes:Wizard
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Disciple of D'Sparil | |||
|---|---|---|---|
| Actor type | Monster | Game | |
| DoomEd Number | 15 | Class Name | Wizard |
| Spawn ID | 19 | Identifier | T_WIZARD |
Classes: Wizard
The Disciples are sinister wizards wearing a dark hooded robe, probably undead. They shoot three purple halo-like projectiles on a wide fan, a behavior which can be used to induce infighting. D'Sparil can summon them by pairs.
DECORATE definition
ACTOR Wizard
{
Health 180
Radius 16
Height 68
Mass 100
Speed 12
PainChance 64
Monster
+FLOAT
+NOGRAVITY
+DONTOVERLAP
SeeSound "wizard/sight"
AttackSound "wizard/attack"
PainSound "wizard/pain"
DeathSound "wizard/death"
ActiveSound "wizard/active"
Obituary "$OB_WIZARD"
HitObituary "$OB_WIZARDHIT"
DropItem "BlasterAmmo", 84, 10
DropItem "ArtiTomeOfPower", 4, 0
action native A_GhostOff();
action native A_WizAtk1();
action native A_WizAtk2();
action native A_WizAtk3();
States
{
Spawn:
WZRD AB 10 A_Look
Loop
See:
WZRD A 3 A_Chase
WZRD A 4 A_Chase
WZRD A 3 A_Chase
WZRD A 4 A_Chase
WZRD B 3 A_Chase
WZRD B 4 A_Chase
WZRD B 3 A_Chase
WZRD B 4 A_Chase
Loop
Missile:
WZRD C 4 A_WizAtk1
WZRD C 4 A_WizAtk2
WZRD C 4 A_WizAtk1
WZRD C 4 A_WizAtk2
WZRD C 4 A_WizAtk1
WZRD C 4 A_WizAtk2
WZRD C 4 A_WizAtk1
WZRD C 4 A_WizAtk2
WZRD D 12 A_WizAtk3
Goto See
Pain:
WZRD E 3 A_GhostOff
WZRD E 3 A_Pain
Goto See
Death:
WZRD F 6 A_GhostOff
WZRD G 6 A_Scream
WZRD HI 6
WZRD J 6 A_NoBlocking
WZRD KL 6
WZRD M -1 A_SetFloorClip
Stop
}
}