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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Strife humanoid
Actor type Internal Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number None Class Name StrifeHumanoid

Classes: ActorStrifeHumanoid

The base class for all Strife NPCs, used to define the burning and the disintegrating death they can undergo. It cannot be used directly in-game. A_DropFire creates fire droplets.

DECORATE definition

ACTOR StrifeHumanoid
  MaxStepHeight 16
  MaxDropoffHeight 32
  CrushPainSound "misc/pcrush"
    BURN A 3 Bright A_PlaySoundEx("human/imonfire", "Voice")
    BURN B 3 Bright A_DropFire
    BURN C 3 Bright A_Wander
    BURN D 3 Bright A_NoBlocking
    BURN E 5 Bright A_DropFire
    BURN FGH 5 Bright A_Wander
    BURN I 5 Bright A_DropFire
    BURN JKL 5 Bright A_Wander
    BURN M 5 Bright A_DropFire
    BURN NOPQPQ 5 Bright
    BURN RSTU 7 Bright
    BURN V -1
    DISR A 5 A_PlaySoundEx("misc/disruptordeath", "Voice")
    DISR BC 5
    DISR D 5 A_NoBlocking
    DISR EF 5
    MEAT D 700