|
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
|
D'Sparil's mount fireball
|
Actor type
|
Explosive
|
Game
|
(Heretic)
|
DoomEd Number
|
None
|
Class Name
|
SorcererFX1
|
Spawn ID
|
144
|
Identifier
|
T_SERPENTFIREBALL
|
Classes: SorcererFX1
The fireball spit by D'Sparil's chaos serpent, faster and twice as damaging as the fireballs from a regular chaos serpent. The sprites used by Heretic and Hexen are the same (except for a very subtle color shift from the different palette), but the spawn sprites are numbered differently: FX14A* corresponds to DMFXC*, FX14B* to DMFXB*, and FX14C* to DMFXA*.
ACTOR SorcererFX1
{
Radius 10
Height 10
Speed 20
FastSpeed 28
Damage 10
DamageType Fire
Projectile
-ACTIVATEIMPACT
-ACTIVATEPCROSS
RenderStyle Add
States
{
Spawn:
FX14 ABC 6 Bright
Loop
Death:
FX14 DEFGH 5 Bright
Stop
}
}