Classes:SorcererFX1

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
D'Sparil's mount fireball
Actor type Explosive Game MiniHereticLogoIcon.png
DoomEd Number None Class Name SorcererFX1
Spawn ID 144 Identifier T_SERPENTFIREBALL


Classes: SorcererFX1
The fireball spit by D'Sparil's chaos serpent, faster and twice as damaging as the fireballs from a regular chaos serpent. The sprites used by Heretic and Hexen are the same (except for a very subtle color shift from the different palette), but the spawn sprites are numbered differently: FX14A* corresponds to DMFXC*, FX14B* to DMFXB*, and FX14C* to DMFXA*.

DECORATE definition

ACTOR SorcererFX1
{
  Radius 10
  Height 10
  Speed 20
  FastSpeed 28
  Damage 10
  DamageType Fire
  Projectile
  -ACTIVATEIMPACT
  -ACTIVATEPCROSS
  RenderStyle Add
  States
  {
  Spawn:
    FX14 ABC 6 Bright
    Loop
  Death:
    FX14 DEFGH 5 Bright
    Stop
  }
}