Classes:SecActEyesSurface

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Sector Action: "Eyes Go Above Surface"
Actor type Map spot Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number 9992 Class Name SecActEyesSurface


Classes: SectorActionSecActEyesSurface

This is a Transfer_Heights-specific thing that triggers its special when a player's viewpoint go above the fake floor of the sector it is in.

See also: Thing executed specials

DECORATE definition

ACTOR SecActEyesSurface : SectorAction native {}