Category:Map spot
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Invisible actors that are used to make things happen, such as spawning other things, playing sounds, inducing special behavior in sectors, and so on.
Categories by type
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Subcategories
This category has the following 9 subcategories, out of 9 total.
C
- Chex Quest 3 map spots (35 P)
- Chex Quest map spots (35 P)
D
- Doom II map spots (36 P)
- Doom map spots (35 P)
G
- GZDoom map spots (1 P)
H
- Heretic map spots (52 P)
- Hexen map spots (39 P)
S
- Strife map spots (38 P)
Z
- ZDoom map spots (35 P)
Pages in category "Map spot"
The following 61 pages are in this category, out of 61 total.
H
- Classes:HereticSoundSequence10
- Classes:HereticSoundSequence1
- Classes:HereticSoundSequence2
- Classes:HereticSoundSequence3
- Classes:HereticSoundSequence4
- Classes:HereticSoundSequence5
- Classes:HereticSoundSequence6
- Classes:HereticSoundSequence7
- Classes:HereticSoundSequence8
- Classes:HereticSoundSequence9
S
- Classes:SecActEnter
- Classes:SecActExit
- Classes:SecActEyesAboveC
- Classes:SecActEyesBelowC
- Classes:SecActEyesDive
- Classes:SecActEyesSurface
- Classes:SecActHitCeil
- Classes:SecActHitFakeFloor
- Classes:SecActHitFloor
- Classes:SecActUse
- Classes:SecActUseWall
- Classes:SectorSilencer
- Classes:SkyCamCompat
- Classes:SkyPicker
- Classes:SkyViewpoint
- Classes:SoundEnvironment
- Classes:SoundSequence
- Classes:SoundWaterfall
- Classes:SoundWind
- Classes:SoundWindHexen