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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Tomed phoenix rod
Actor type Weapon Game MiniHereticLogoIcon.png
DoomEd Number None Class Name PhoenixRodPowered

Classes: InventoryWeaponPhoenixRodPhoenixRodPowered

When the tome of power is activated, the phoenix rod fires a short-range, continuous stream of flames. Be careful not to refire on a close enemy after the tome has run out of time, though.

DECORATE definition

ACTOR PhoenixRodPowered : PhoenixRod native
  Weapon.SisterWeapon "PhoenixRod"
  Weapon.AmmoGive 0

  action native A_InitPhoenixPL2();
  action native A_FirePhoenixPL2();
  action native A_ShutdownPhoenixPL2();

    PHNX B 3 A_InitPhoenixPL2
    PHNX C 1 A_FirePhoenixPL2
    PHNX B 4 A_ReFire
    PHNX B 4 A_ShutdownPhoenixPL2
    Goto Ready