Classes:PhoenixRod
Jump to navigation
Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Phoenix rod | |||
---|---|---|---|
Actor type | Weapon | Game | (Heretic) |
DoomEd Number | 2003 | Class Name | PhoenixRod |
Spawn ID | 29 | Identifier | T_PHOENIXROD |
Classes: Inventory→Weapon→PhoenixRod
→PhoenixRodPowered
The phoenix rod has radically different uses whether it's used with or without a tome of power. In its normal mode, it fires a long-distance, explosive projectile but with the tome it turns into a short-range flamethrower.
DECORATE definition
ACTOR PhoenixRod : Weapon native { +WEAPON.NOAUTOFIRE Weapon.SelectionOrder 2600 Weapon.Kickback 150 Weapon.YAdjust 15 Weapon.AmmoUse 1 Weapon.AmmoGive 2 Weapon.AmmoType "PhoenixRodAmmo" Weapon.SisterWeapon "PhoenixRodPowered" Inventory.PickupMessage "$TXT_WPNPHOENIxROD" Tag "$TAG_PHOENIxROD" action native A_FirePhoenixPL1(); States { Spawn: WPHX A -1 Stop Ready: PHNX A 1 A_WeaponReady Loop Deselect: PHNX A 1 A_Lower Loop Select: PHNX A 1 A_Raise Loop Fire: PHNX B 5 PHNX C 7 A_FirePhoenixPL1 PHNX DB 4 PHNX B 0 A_ReFire Goto Ready } }