Classes:MorphedMonster

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Morphed monster base class
Actor type Internal Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number None Class Name MorphedMonster


Classes: MorphedMonster
 →Chicken
 →Pig
This class isn't used directly, and is instead the parent class for monsters into which other monsters can be morphed with a morph projectile.

DECORATE definition

ACTOR MorphedMonster native
{
  Monster
  -COUNTKILL
  +FLOORCLIP
}