Classes:MaceHefty

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Pile of mace spheres
Actor type Ammo Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number 16 Class Name MaceHefty
Spawn ID 36 Identifier T_HEFTYMACEAMMO


Classes: InventoryAmmoMaceAmmoMaceHefty
Big pile of one hundred mace spheres for the firemace.

DECORATE definition

ACTOR MaceHefty : MaceAmmo
{
  Inventory.PickupMessage "$TXT_AMMOMACE2"
  Inventory.Amount 100
  States
  {
  Spawn:
    AMM2 A -1 
    Stop
  }
}