Classes:MaceAmmo

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Mace spheres
Actor type Ammo Game MiniHereticLogoIcon.png
DoomEd Number 13 Class Name MaceAmmo
Spawn ID 35 Identifier T_WIMPYMACEAMMO


Classes: InventoryAmmoMaceAmmo
 →MaceHefty
Small pile of twenty mace spheres for the firemace.

DECORATE definition

ACTOR MaceAmmo : Ammo
{
  Inventory.PickupMessage "$TXT_AMMOMACE1"
  Inventory.Amount 20
  Inventory.MaxAmount 150
  Ammo.BackpackAmount 20
  Ammo.BackpackMaxAmount 300
  Inventory.Icon "INAMLOB"
  States
  {
  Spawn:
    AMM1 A -1 
    Stop
  }
}