Classes:MaceAmmo

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Mace spheres
Actor type Ammo Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number 13 Class Name MaceAmmo
Spawn ID 35 Identifier T_WIMPYMACEAMMO


Classes: InventoryAmmoMaceAmmo
 →MaceHefty
Small pile of twenty mace spheres for the firemace.

DECORATE definition

ACTOR MaceAmmo : Ammo
{
  Inventory.PickupMessage "$TXT_AMMOMACE1"
  Inventory.Amount 20
  Inventory.MaxAmount 150
  Ammo.BackpackAmount 20
  Ammo.BackpackMaxAmount 300
  Inventory.Icon "INAMLOB"
  States
  {
  Spawn:
    AMM1 A -1 
    Stop
  }
}