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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Chex Armor
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Actor type
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Armor
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Game
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(Chex)
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DoomEd Number
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2018
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Class Name
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ChexArmor
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Classes:Actor→Inventory→Armor→BasicArmorPickup→GreenArmor→ChexArmor
A large boxy armor piece that looks like a Chex(R) cereal.
ACTOR ChexArmor : GreenArmor
{
Inventory.PickupMessage "$GOTCHEXARMOR" // "Picked up the Chex(R) Armor."
}