Classes:BlueSkullST
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Blue skull | |||
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Actor type | Interactive object | Game | (Skulltag) |
DoomEd Number | None | Class Name | BlueSkullST |
Classes: Actor → Inventory → TeamItem → Skull → BlueSkullST
→GreenSkullST
The blue team's Skull in Skulltag's namesake game mode.
DECORATE definition
ACTOR BlueSkullST : Skull { Radius 20 Height 16 +INTERHUBSTRIP +NOTDMATCH Inventory.PickupSound "misc/k_pkup" Inventory.PickupMessage "$PICKUP_BLUESKULL_ST" Inventory.Icon "BSKUB0" States { Spawn: BSKU A 10 BSKU B 10 BRIGHT Loop } }