Classes:TeamItem

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
TeamItem
Actor type Internal Game MiniSkulltagLogoIcon.png (Skulltag)
DoomEd Number None Class Name TeamItem
Center Warning: This class is a Skulltag-specific actor that is not included in ZDoom!


Classes: ActorInventoryTeamItem
 →Flag
 →Skull

A base class for Skulltag's "Capture the Flag" flags and "Skulltag" skulls.

DECORATE definition

ACTOR TeamItem : Inventory native
{
  +INTERHUBSTRIP
  Inventory.PickupSound "misc/k_pkup"
}