Classes:BFG10kShot

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  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
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BFG 10000 puff
Actor type Explosive Game MiniSkulltagLogoIcon.png (Skulltag)
DoomEd Number None Class Name BFG10kShot
Spawn ID 217 Identifier T_BFG10KSHOT
Center Warning: This class is a Skulltag-specific actor that is not included in ZDoom!


Classes: BFG10kShot

Hitscan blast from the BFG10K, with a high amount of splash damage.

DECORATE definition

ACTOR BFG10kShot
{
  SpawnID 217
  Radius 11
  Height 8
  Speed 20
  Damage 160
  DamageType BFG10k
  +NOBLOCKMAP
  +NOGRAVITY
  +ACTIVATEIMPACT
  +ACTIVATEPCROSS
  +NOTELEPORT 
  +PUFFONACTORS
  +PUFFGETSOWNER
  +FORCERADIUSDMG
  Renderstyle Add
  Alpha 0.75
  SeeSound "weapons/bfg10kx"
  AttackSound "weapons/bfg10kx"
  Obituary "$OB_BFG10K" // "%o was blasted by %k's BFG10K."
  States
  {
  Spawn:
    BFE1 A 0 Bright
    BFE1 A 3 Bright A_Detonate
    BFE1 BCDEF 3 Bright
    Stop
  }
}