bool A_CheckForResurrection ()
Checks for a revivable corpse. If the calling actor comes into contact with one, it will enter the Heal state (if one exists) and resurrect the actor in question, provided the actor being revived can actually be resurrected. The outcome of CanResurrect is another determining factor in the success or failure of an actor's resurrection.
The function returns true if the actor is resurrected successfully, otherwise it returns false.
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