CanRaise

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bool CanRaise ()

Usage

Performs a check on the calling actor to see if it can be resurrected. The actor cannot be resurrected if:

  • it is not a corpse.
  • the duration of its current state is not -1 and said state lacks the CanRaise keyword.
  • it is a player.
  • lacks the Raise state.
  • there is not enough room for it to raise.

Return value

The function returns true if the actor can be resurrected, otherwise it returns false.

Examples

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