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bool CanRaise ()
Performs a check on the calling actor to see if it can be resurrected. The actor cannot be resurrected if:
- it is not a corpse.
- the duration of its current state is not -1 and said state lacks the CanRaise keyword.
- it is a player.
- lacks the Raise state.
- there is not enough room for it to raise.
The function returns true if the actor can be resurrected, otherwise it returns false.
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