A_CFlameMissile
Jump to navigation
Jump to search
A_CFlameMissile
(no parameters)
Removes the INVISIBLE flag and plays the sound ClericFlameExplode on the BODY channel. In addition it spawns 8 CircleFlame actors at 90 degree angles in a circle around the actor in which it hit. These actors are set such that they begin rotating (4 in one direction, 4 in the other) around the actor.
This code pointer is restricted to CFlameMissile and actors inheriting from it.