Classes:DummyStrifeItem
		
		
		
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| Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why: 
 | 
| Dummy Strife item | |||
|---|---|---|---|
| Actor type | Internal | Game |  (Strife) | 
| DoomEd Number | None | Class Name | DummyStrifeItem | 
Classes: Inventory→DummyStrifeItem
 →AmmoFillup
 →CloseDoor222
 →HealthFillup
 →OpenDoor222
 →OpenDoor224
 →RaiseAlarm
 →SlideshowStarter
 →UpgradeAccuracy
 →UpgradeStamina
These items are just used by Strife to perform scripted actions and cannot be held. They probably wouldn't exist if Strife had been made with the Hexen engine, as ACS would have been used instead.
DECORATE definition
ACTOR DummyStrifeItem : Inventory native { States { Spawn: TOKN A -1 Stop } }