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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Health fillup
Actor type Token Game MiniStrifeLogoIcon.png
DoomEd Number None Class Name HealthFillup
Conversation ID 299,281,298 Puzzle Item ID N/A

Classes: InventoryDummyStrifeItemHealthFillup
Automatically raises player's health to 50. Used in conversations with the Front's medic.

DECORATE definition

ACTOR HealthFillup : DummyStrifeItem native
  Tag "$TAG_HEALTHFILLUP" // "Health"