Classes:RaiseAlarm

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  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
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  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Raise alarm
Actor type Token Game MiniStrifeLogoIcon.png
DoomEd Number None Class Name RaiseAlarm
Conversation ID 301, 283, 300 Puzzle Item ID N/A


Classes: InventoryDummyStrifeItemRaiseAlarm
This is a dummy Strife item that is sometimes given to the player during conversations if he responds using the "incorrect" answer. When this item is in the inventory, all monsters surrounding the player are alerted and start attacking.

DECORATE definition

ACTOR RaiseAlarm : DummyStrifeItem native
{
  Tag "$TAG_ALARM" // "Alarm"
}