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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Open door tagged 222
Actor type Token Game MiniStrifeLogoIcon.png
DoomEd Number None Class Name OpenDoor222
Conversation ID 302, 284, 301 Puzzle Item ID N/A

Classes: InventoryDummyStrifeItemOpenDoor222

A dummy item that when activated opens all doors with tag 222. It is invisible in the inventory and can not be used by player, instead it is used in dialogs. It exists due to Strife's lack of scripting, which uses dummy items like this one. It exists solely for compatibility with the original Strife maps. Nowadays, it is recommended to use ACS in custom maps, instead.

DECORATE definition

ACTOR OpenDoor222 : DummyStrifeItem native {}