Classes:RatBuddy: Difference between revisions
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{{Actor| |
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| ⚫ | |||
| type = Monster |
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| name = Rat |
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| class = RatBuddy |
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Here is the [[DECORATE]] code for the Rat Buddy in [[Strife]]. |
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| game = Strife |
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| doomednum = 85 |
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| convid = 202, 196, 200 |
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| ⚫ | |||
A harmless and invulnerable (because not shootable) rat that follows the player around. Mildly annoying. |
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==== [[DECORATE]] definition ==== |
==== [[DECORATE]] definition ==== |
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ACTOR RatBuddy 85 |
ACTOR <u>RatBuddy</u> 85 |
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{ |
{ |
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Game Strife |
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ConversationID 202, 196, 200 |
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Health 5 |
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Speed 13 |
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Radius 10 |
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Height 16 |
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+NOBLOOD |
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+FLOORCLIP |
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+CANPASS |
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+INCOMBAT |
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Tag "rat_buddy" |
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Tag "rat_buddy" |
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ActiveSound "rat/active" |
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{ |
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Spawn: |
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RATT A 10 [[A_Look]] |
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Loop |
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See: |
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RATT AABB 4 [[A_Chase]] |
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RATT B 4 [[A_Wander]] |
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Melee: |
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Goto See |
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Death: |
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RATT B 4 [[A_Wander]] |
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Goto See |
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Death: |
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MEAT Q 700 |
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} |
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} |
} |
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Revision as of 11:38, 8 August 2008
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Rat | |||
|---|---|---|---|
| Actor type | Monster | Game | |
| DoomEd Number | 85 | Class Name | RatBuddy |
| Conversation ID | 202, 196, 200 | Puzzle Item ID | N/A |
Classes: RatBuddy
A harmless and invulnerable (because not shootable) rat that follows the player around. Mildly annoying.
DECORATE definition
ACTOR RatBuddy 85
{
Game Strife
ConversationID 202, 196, 200
Health 5
Speed 13
Radius 10
Height 16
+NOBLOOD
+FLOORCLIP
+CANPASS
+ISMONSTER
+INCOMBAT
MinMissileChance 150
MaxStepHeight 16
MaxDropoffHeight 32
Tag "rat_buddy"
SeeSound "rat/sight"
DeathSound "rat/death"
ActiveSound "rat/active"
States
{
Spawn:
RATT A 10 A_Look
Loop
See:
RATT AABB 4 A_Chase
Loop
Melee:
RATT A 8 A_Wander
RATT B 4 A_Wander
Goto See
Death:
MEAT Q 700
Stop
}
}