Latest Raze Changes

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Unofficial development builds at DRD Team

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07-May-2019 (Tuesday) at 11:37:39 PDT by Nemrtvi
Commit f809e95d3a
Parents: 0b9fb3bf2f

Fixed letter Ξ

07-May-2019 (Tuesday) at 11:14:54 PDT by Nemrtvi
Commit 0b9fb3bf2f
Parents: d964a07835

Greek characters for Doom

06-May-2019 (Monday) at 06:02:44 PDT by alexey.lysiuk
Commit d964a07835
Parents: d1e8bd61b0

  • fixed compilation warning reported by Clang

src/rendering/hwrenderer/postprocessing/hw_postprocess.cpp:1007:13: warning: delete called on non-final 'PPTexture' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]

05-May-2019 (Sunday) at 15:15:02 PDT by Magnus Norddahl
Commit d1e8bd61b0
Parents: b19e11433a

  • fix mirror effect shader

05-May-2019 (Sunday) at 14:23:47 PDT by Magnus Norddahl
Commit b19e11433a
Parents: e150483ead

  • fix wrong fog color used for ssao when using multisampling

05-May-2019 (Sunday) at 04:36:03 PDT by Magnus Norddahl
Commit e150483ead
Parents: 9ca0c6a976

  • move camtex depthstencil to VkHardwareTexture

04-May-2019 (Saturday) at 22:28:46 PDT by pkubaj
Commit 9ca0c6a976
Parents: 6591429f25

Fix build on FreeBSD (#829)

On FreeBSD malloc.h is deprecated.

is needed for iswalpha.

04-May-2019 (Saturday) at 16:58:36 PDT by Magnus Norddahl
Commit 6591429f25
Parents: d35dec9ce2

  • rendering to texture requires a separate depth/stencil image as the image used by the main view may be using multisampling

13-May-2019 (Monday) at 13:50:58 PDT by Magnus Norddahl
Commit dc44c3328e
Parents: f3cb5e09e4

  • always apply vid_maxfps even when vid_vsync is on. Some users may override the application in their driver control panel and this helps stabilize their fps if they did it this way

13-May-2019 (Monday) at 13:38:16 PDT by Magnus Norddahl
Commit f3cb5e09e4
Parents: 3a112c2a47

  • SIMPLE is never ever defined for main.fp

13-May-2019 (Monday) at 13:06:17 PDT by Magnus Norddahl
Commit 3a112c2a47
Parents: bab5862383

  • fix stencil test not being active when applying SSAO to portals

13-May-2019 (Monday) at 12:15:10 PDT by Magnus Norddahl
Commit bab5862383
Parents: 6f68356e44

  • fix some vulkan warnings

13-May-2019 (Monday) at 02:59:52 PDT by alexey.lysiuk
Commit 6f68356e44
Parents: 7298ba2707

  • removed useless assertions

https://forum.zdoom.org/viewtopic.php?t=64616#p1103673

13-May-2019 (Monday) at 01:04:55 PDT by alexey.lysiuk
Commit 7298ba2707
Parents: 5f12191c05

  • do not show par time when it's zero

https://forum.zdoom.org/viewtopic.php?t=64551

12-May-2019 (Sunday) at 14:15:49 PDT by Magnus Norddahl
Commit 5f12191c05
Parents: f2e37d506e

  • fix validation error for shader input not declared by main.vp

12-May-2019 (Sunday) at 14:05:31 PDT by Magnus Norddahl
Commit f2e37d506e
Parents: 29c6782aa1

  • fix model chasecam crash

12-May-2019 (Sunday) at 04:38:54 PDT by XxMiltenXx
Commit 29c6782aa1
Parents: cf58666708

Fixes for Door_AnimatedClose (#838)

  • Fixes for Door_AnimatedClose
  • Fixing that Door_AnimatedClose would be activated on an already closed door (playing the sound and the 1st frame of the animation)
  • There was no check if the Door is already Animated when a tag was used with Door_AnimatedClose
  • Removed doubled "door->StartClosing();".

12-May-2019 (Sunday) at 00:16:17 PDT by Christoph Oelckers
Commit cf58666708
Parents: 16fe0f3902

  • fixed: The software renderer was accessing the global viewpoint in several places.

Aside from using incorrect values this could crash the renderer if used in the very first rendering frame because the software renderer always operates on a copy.

11-May-2019 (Saturday) at 01:28:06 PDT by alexey.lysiuk
Commit 16fe0f3902
Parents: e1b1df5ec3

  • fixed crash when VM exception is raised during entering a level

11-May-2019 (Saturday) at 01:07:29 PDT by alexey.lysiuk
Commit e1b1df5ec3
Parents: 7957c423aa

  • added missing newline to scriptstat CCMD output

10-May-2019 (Friday) at 09:02:27 PDT by Magnus Norddahl
Commit 7957c423aa
Parents: c96d8c198e

  • fix wrong screenshot gamma

10-May-2019 (Friday) at 05:35:57 PDT by alexey.lysiuk
Commit c96d8c198e
Parents: f5d80d0d8b

  • made DUMB library always static

DUMB uses dumb_decode_vorbis() function from the main executable, so it failed to link as a dynamic library

10-May-2019 (Friday) at 01:55:46 PDT by alexey.lysiuk
Commit f5d80d0d8b
Parents: 7c3e99a6f1

  • made setting actor TID more explicit

Now it's no longer possible to manipulate TID hash from arbitrary location For example, this prevents linking of destroyed object into the hash TID member is still public but writing to it is limited to a few very specific cases like serialization and player traveling between levels

https://forum.zdoom.org/viewtopic.php?t=64476

09-May-2019 (Thursday) at 17:16:26 PDT by Magnus Norddahl
Commit 7c3e99a6f1
Parents: ce73fe5b16

  • Intel on Linux used the footnote in the standard saying a descriptor pool can become fragmented (thanks guys!)

09-May-2019 (Thursday) at 16:53:09 PDT by Magnus Norddahl
Commit ce73fe5b16
Parents: a7e8541341

  • fix command buffer invalidation bug when DynamicSet is updated

09-May-2019 (Thursday) at 16:04:45 PDT by Magnus Norddahl
Commit a7e8541341
Parents: 25e23d6ac5

  • add fragment shader texture reading as an additional subpass external dependency

09-May-2019 (Thursday) at 13:41:47 PDT by Magnus Norddahl
Commit 25e23d6ac5
Parents: d5761740d3

  • add vk_debug_callstack for getting the location where a vulkan warning or error happens

09-May-2019 (Thursday) at 08:55:29 PDT by Magnus Norddahl
Commit d5761740d3
Parents: cace5079fe

  • fix burn crash on vulkan

09-May-2019 (Thursday) at 07:06:18 PDT by Magnus Norddahl
Commit cace5079fe
Parents: d0c4f28162

  • oops, patched the wrong file

09-May-2019 (Thursday) at 07:01:39 PDT by Magnus Norddahl
Commit d0c4f28162
Parents: 7727263599

  • only write the warning if r_multithreaded has its default value

09-May-2019 (Thursday) at 06:57:23 PDT by Magnus Norddahl
Commit 7727263599
Parents: 7e998c2261

  • Write out a warning if std::thread::hardware_concurrency returns zero.
  • If the number of cores cannot be determined, turn of multithreading in the software renderer as it is most likely a low end system

09-May-2019 (Thursday) at 03:29:58 PDT by alexey.lysiuk
Commit 7e998c2261
Parents: 18811fc032

  • added handling of GLSL noise() functions to Vulkan backend

https://forum.zdoom.org/viewtopic.php?t=64516

09-May-2019 (Thursday) at 03:06:16 PDT by alexey.lysiuk
Commit 18811fc032
Parents: 4fb508743c

  • removed obsolete snd_flipstereo CVAR

https://forum.zdoom.org/viewtopic.php?t=64630

09-May-2019 (Thursday) at 01:20:47 PDT by alexey.lysiuk
Commit 4fb508743c
Parents: d9e589ae49

  • added missing compat flag CVAR for Strife railing

https://forum.zdoom.org/viewtopic.php?t=64627

08-May-2019 (Wednesday) at 22:41:30 PDT by Nemrtvi
Commit d9e589ae49
Parents: d51552127e

Greek Sigma character fallback

The lowercase Sigma letter in Greek has two different forms (σ and ς), which changes depending on its placement in a word, but in uppercase and smallcaps contexts, it only has one look regardless of word positioning. If the character ς is missing, it should fall back to σ.

08-May-2019 (Wednesday) at 10:42:08 PDT by Nemrtvi
Commit d51552127e
Parents: 56557a17f1

Accented Greek characters for Doom

08-May-2019 (Wednesday) at 01:39:21 PDT by alexey.lysiuk
Commit 56557a17f1
Parents: edcce76f3a

  • fixed output of software renderers with Vulkan backend

Vulkan hardware buffer for software canvas may have some padding Software renderers should be aware of buffer's pitch in order to copy pixels properly

https://forum.zdoom.org/viewtopic.php?t=64562

08-May-2019 (Wednesday) at 02:45:38 PDT by alexey.lysiuk
Commit edcce76f3a
Parents: b0a9d63292

  • moved greek characters to proper location

Nothing but those symbols were printed with old small font in Doom games (alternative HUD, messages, etc)

07-May-2019 (Tuesday) at 13:54:06 PDT by David Carlier
Commit b0a9d63292
Parents: 8d4c5fb1ff

OpenBSD build fix.

As FreeBSD, does not have malloc.h aligned_alloc stricly available since C++17/C11, using the local impl.

07-May-2019 (Tuesday) at 11:37:39 PDT by Nemrtvi
Commit 8d4c5fb1ff
Parents: 7c07f2135d

Fixed letter Ξ

07-May-2019 (Tuesday) at 11:14:54 PDT by Nemrtvi
Commit 7c07f2135d
Parents: a897751fb7

Greek characters for Doom

06-May-2019 (Monday) at 06:02:44 PDT by alexey.lysiuk
Commit a897751fb7
Parents: 97375feee6

  • fixed compilation warning reported by Clang

src/rendering/hwrenderer/postprocessing/hw_postprocess.cpp:1007:13: warning: delete called on non-final 'PPTexture' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]

05-May-2019 (Sunday) at 15:15:02 PDT by Magnus Norddahl
Commit 97375feee6
Parents: e75ab8ed09

  • fix mirror effect shader

05-May-2019 (Sunday) at 14:23:47 PDT by Magnus Norddahl
Commit e75ab8ed09
Parents: e21ffc131e

  • fix wrong fog color used for ssao when using multisampling

05-May-2019 (Sunday) at 04:36:03 PDT by Magnus Norddahl
Commit e21ffc131e
Parents: 3d63f63fb2

  • move camtex depthstencil to VkHardwareTexture

04-May-2019 (Saturday) at 22:28:46 PDT by pkubaj
Commit 3d63f63fb2
Parents: e1ae8bbc59

Fix build on FreeBSD (#829)

On FreeBSD malloc.h is deprecated.

is needed for iswalpha.

04-May-2019 (Saturday) at 16:58:36 PDT by Magnus Norddahl
Commit e1ae8bbc59
Parents: 32109a75a7

  • rendering to texture requires a separate depth/stencil image as the image used by the main view may be using multisampling

04-May-2019 (Saturday) at 12:58:35 PDT by Rachael Alexanderson
Commit d35dec9ce2 (tag: g4.1.1)
Parents: a8fdaefe73

  • this is version 4.1.1

29-Apr-2019 (Monday) at 03:11:18 PDT by player701
Commit a8fdaefe73
Parents: 8dbf356b73

  • Fixed random generation of friendly obituaries

04-May-2019 (Saturday) at 03:26:36 PDT by alexey.lysiuk
Commit 8dbf356b73
Parents: f2d8eaef20

  • improved handling of HUDMSG_TYPEON

This includes the following changes

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