Latest UZDoom Changes

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Unofficial development builds at DRD Team

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21-Nov-2021 (Sunday) at 04:01:42 PST by Emile Belanger
Commit 54ad3433b1
Parents: 4530a7b583

GLES: Load default shader if we try to load user shader to avoid crash

21-Nov-2021 (Sunday) at 01:10:58 PST by Christoph Oelckers
Commit 4530a7b583
Parents: b1fea228be

  • minor optimization to last PR to use a FixedBitArray to reduce stack impact of the check array.

20-Nov-2021 (Saturday) at 03:38:54 PST by Mitch Richters
Commit b1fea228be
Parents: c4f7760ab2

  • D_ProcessEvents(): Fix bad setup with delayedevents array that was holding pointers to items in the events[] array instead of making a copy.

16-Nov-2021 (Tuesday) at 23:41:03 PST by Mitch Richters
Commit c4f7760ab2
Parents: 312b5ce66e

  • D_ProcessEvents(): Delay EV_KeyUp events until any EV_KeyDown events for the corresponding key have been processed. This makes the mouse under SDL a lot better.

27-Oct-2021 (Wednesday) at 07:48:22 PDT by Rachael Alexanderson
Commit 312b5ce66e
Parents: 4db7a20f7a

  • add SDL hint to not minimize the window on focus loss

18-Nov-2021 (Thursday) at 18:29:08 PST by Rachael Alexanderson
Commit 4db7a20f7a
Parents: 01b825b181

  • apply clearscope to ApplyDamageFactor as well

14-Nov-2021 (Sunday) at 23:52:49 PST by Xaser Acheron
Commit 441b70022d
Parents: 0b93aef776

apply weaponscale relative to baseline

14-Nov-2021 (Sunday) at 21:21:07 PST by Xaser Acheron
Commit 0b93aef776
Parents: 01b825b181

add WeaponScaleX/WeaponScaleY properties for applying global scaling to a weapon's PSprites

14-Nov-2021 (Sunday) at 10:56:10 PST by nashmuhandes

Merge branch 'lightmaps2' of https://github.com/dpjudas/gzdoom into lightmaps2

14-Nov-2021 (Sunday) at 10:53:10 PST by Magnus Norddahl
Commit 8c54015b4b
Parents: f5c8953fc7

Fix upload and sampling bug for array textures in the vulkan backend

14-Nov-2021 (Sunday) at 06:01:13 PST by nashmuhandes

Merge branch 'lightmaps2' of https://github.com/dpjudas/gzdoom into lightmaps2

14-Nov-2021 (Sunday) at 06:01:03 PST by nashmuhandes

Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2

13-Nov-2021 (Saturday) at 08:06:49 PST by Rachael Alexanderson
Commit 01b825b181
Parents: c598d9bab7

12-Nov-2021 (Friday) at 20:09:56 PST by Magnus Norddahl

Merge remote-tracking branch 'nash/lightmaps2' into lightmaps2

12-Nov-2021 (Friday) at 20:09:25 PST by Magnus Norddahl
Commit d197d19122
Parents: 5dec391c8c

Fix light probes not working for maps having no dynamic lights at all

12-Nov-2021 (Friday) at 02:42:37 PST by nashmuhandes
Commit e40c927624
Parents: 9b853dd275

Forgot to add the new ZDRayInfo keywords in the UDMF parser

12-Nov-2021 (Friday) at 00:36:19 PST by Christoph Oelckers
Commit c598d9bab7
Parents: 3cce406bd5

  • Backend update from Raze.
  • TArray extensions
  • MSVC setup so that [[deprecated]] emits warnings.

11-Nov-2021 (Thursday) at 03:21:45 PST by nashmuhandes
Commit 9b853dd275
Parents: fd744028b8

  • Remove ALightProbe from the engine (light probes are now stored inside a map's LIGHTMAP lump)
  • Recognize the new ZDRayInfo UDMF keywords

11-Nov-2021 (Thursday) at 03:18:34 PST by nashmuhandes

Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2

10-Nov-2021 (Wednesday) at 15:25:15 PST by mc776
Commit 3cce406bd5
Parents: 70ea671f01

gldefs: make soulsphere yellow.

https://github.com/freedoom/freedoom/blob/freedoom-0.12.y/sprites/soula0.png

10-Nov-2021 (Wednesday) at 03:58:10 PST by nashmuhandes

Merge branch 'lightmaps2' of https://github.com/dpjudas/gzdoom into lightmaps2

10-Nov-2021 (Wednesday) at 03:57:49 PST by nashmuhandes

Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2

06-Nov-2021 (Saturday) at 20:10:16 PDT by Kyle Evans
Commit 70ea671f01
Parents: 6ee89275ca

src: fix i386 build

SSE_MATTERS formally went away in 466ed4e8f2, leaving behind this dead branch that still needed to happen for 32-bit targets. It was further broken later with some path restructuring.

06-Nov-2021 (Saturday) at 15:54:38 PDT by Christoph Oelckers
Commit 6ee89275ca
Parents: 7f66df2625

  • removed the zmusic.dll for ARM.

This should be rebuilt from source to get the latest version.

05-Nov-2021 (Friday) at 02:16:50 PDT by Christoph Oelckers
Commit 7f66df2625
Parents: fba5c7884d

  • fixed compiler warnings

04-Nov-2021 (Thursday) at 15:59:00 PDT by Magnus Norddahl

Merge remote-tracking branch 'gzdoom/master' into lightmaps2

03-Nov-2021 (Wednesday) at 15:41:33 PDT by Rachael Alexanderson
Commit fba5c7884d
Parents: 8db550d251

  • add LoadBrightmaps, LoadLights, and LoadWidescreen directives for IWADINFO - these function exactly the same as their GAMEINFO equivalents.

30-Oct-2021 (Saturday) at 05:58:07 PDT by alexey.lysiuk
Commit 8db550d251
Parents: 5ca3ab3fc9

  • fixed compilation of POSIX Debug targets

src/rendering/2d/f_wipe.cpp:291: undefined reference to `Wiper_Melt::HEIGHT'

30-Oct-2021 (Saturday) at 03:31:19 PDT by drfrag
Commit 5ca3ab3fc9
Parents: ce99cda019

  • Fix abort with dir command and empty string on Windows.

30-Oct-2021 (Saturday) at 02:38:20 PDT by Christoph Oelckers
Commit ce99cda019
Parents: 77d74a11d1

  • fixed compilation on non-Windows.

In this header we must explicitly use the std:: namespace for min/max.

30-Oct-2021 (Saturday) at 01:49:12 PDT by Christoph Oelckers
Commit 77d74a11d1
Parents: eb69bbcae0

  • removed most templates.h includes.

30-Oct-2021 (Saturday) at 01:46:17 PDT by Christoph Oelckers
Commit eb69bbcae0
Parents: 07a181090b

  • replaced MIN/MAX in common code.

30-Oct-2021 (Saturday) at 01:45:58 PDT by Christoph Oelckers
Commit 07a181090b
Parents: 75c8e0af7c

  • missed some MAX's.

30-Oct-2021 (Saturday) at 01:21:50 PDT by Christoph Oelckers
Commit 75c8e0af7c
Parents: 1d0aed219e

  • use the standard library's 'clamp' function instead of our homegrown variant.

30-Oct-2021 (Saturday) at 01:16:52 PDT by Christoph Oelckers
Commit 1d0aed219e
Parents: 226666ce7f

  • replaced MIN/MAX in all non-common code.

30-Oct-2021 (Saturday) at 01:08:11 PDT by Christoph Oelckers
Commit 226666ce7f
Parents: cc617d9085

  • replaced MIN/MAX with min/max from the C++ standard library in the software renderer

30-Oct-2021 (Saturday) at 00:29:21 PDT by Christoph Oelckers
Commit cc617d9085
Parents: 8e59ed754e

  • Backend update from Raze.

Mostly warning fixes reported by Clang, plus GLES update.

29-Oct-2021 (Friday) at 13:22:28 PDT by Magnus Norddahl
Commit 8e59ed754e
Parents: c2b3600981

Fix vulkan validation errors for wrong image transitions and buffers used after destroyed

29-Oct-2021 (Friday) at 06:51:02 PDT by nashmuhandes
Commit c2b3600981
Parents: d853961a83

Add a render style parameter to Screen.Dim

27-Oct-2021 (Wednesday) at 07:48:22 PDT by Rachael Alexanderson
Commit 0bf211b3e6 (sdl_hint)
Parents: d853961a83

  • add SDL hint to not minimize the window on focus loss

26-Oct-2021 (Tuesday) at 18:38:02 PDT by Magnus Norddahl
Commit d853961a83
Parents: efdc6a50a1

Fix vulkan buffers not using the stream usage for the 2d drawer Add BufferUsageType enum to clarify what kind of usage is expected by the buffer allocated by SetData

25-Oct-2021 (Monday) at 08:49:40 PDT by Rachael Alexanderson
Commit efdc6a50a1
Parents: 1995581893

  • remove another vestigial file from the time back when Widepix was submoduled

24-Oct-2021 (Sunday) at 23:10:41 PDT by Christoph Oelckers
Commit 1995581893
Parents: 8e1dd7d2c5

  • moved hacx widescreen assets to hacx.hacx1

They are not compatible and not intended for the Hacx 2 IWAD.

23-Oct-2021 (Saturday) at 03:46:59 PDT by alexey.lysiuk
Commit 8e1dd7d2c5
Parents: 6799566dc2

  • removed obsolete code from Cocoa backend

22-Oct-2021 (Friday) at 23:09:34 PDT by Blue Shadow
Commit 6799566dc2
Parents: 1c3e0f1a75

  • fixed: menu delegate class error message referenced the wrong gameinfo property

22-Oct-2021 (Friday) at 04:26:53 PDT by Magnus Norddahl

Merge remote-tracking branch 'nash/lightmaps2' into lightmaps2

21-Oct-2021 (Thursday) at 00:55:57 PDT by nashmuhandes
Commit 1c3e0f1a75
Parents: 2420371c46

Added 'NoPerPixelLighting' flag to models to force it to not use per-pixel lighting. Main use case is for voxels that have been converted to models.

21-Oct-2021 (Thursday) at 14:16:09 PDT by Magnus Norddahl
Commit adda5dae32
Parents: f216ca4ea8

Fix warning that implied destructors might not been called

21-Oct-2021 (Thursday) at 14:08:55 PDT by Magnus Norddahl

Merge branch 'master' into lightmaps2

21-Oct-2021 (Thursday) at 05:56:36 PDT by nashmuhandes

Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2

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