Latest Raze Changes
Latest 50 commits, skipping 50
Unofficial development builds at DRD Team
16-Apr-2025 (Wednesday) at 11:18:37 CDT by Ricardo Luís Vaz Silva
print warning for texture2d usage
16-Apr-2025 (Wednesday) at 11:09:56 CDT by Ricardo Luís Vaz Silva
print warning for deprecated uniform declarations
16-Apr-2025 (Wednesday) at 11:09:36 CDT by Ricardo Luís Vaz Silva
add filename info to stb_include
13-Apr-2025 (Sunday) at 13:33:34 CDT by Ricardo Luís Vaz Silva
make code more readable
13-Apr-2025 (Sunday) at 13:18:17 CDT by Ricardo Luís Vaz Silva
deduplicate code
13-Apr-2025 (Sunday) at 13:15:07 CDT by Ricardo Luís Vaz Silva
better formatting
13-Apr-2025 (Sunday) at 13:11:34 CDT by Ricardo Luís Vaz Silva
remove raw C string manipulation, add missing chunk
13-Apr-2025 (Sunday) at 13:03:32 CDT by Ricardo Luís Vaz Silva
convert stb_include to FString, trim out some stuff
13-Apr-2025 (Sunday) at 12:23:45 CDT by Ricardo Luís Vaz Silva
split stb_include into .cpp and .h
13-Apr-2025 (Sunday) at 12:20:02 CDT by Ricardo Luís Vaz Silva
add stb_include
23-Apr-2025 (Wednesday) at 12:25:55 CDT by MajorCooke
Replaced the code jumping in P_SpawnBlood with simple boolean checks.
23-Apr-2025 (Wednesday) at 12:12:06 CDT by MajorCooke
SpawnBlood now returns an actor spawned by the function.
20-Apr-2025 (Sunday) at 14:27:48 CDT by dileepvr
Ensure boolean to suppress compiler warning
Finally used !!(...)
somewhere.
20-Apr-2025 (Sunday) at 12:27:05 CDT by dileepvr
Boolean op instead of mod with 2
( ... & 1)
is simpler than (... % 2 != 0)
.
20-Apr-2025 (Sunday) at 10:46:39 CDT by dileepvr
Fixed pitch culling in reflective flats for OoB Viewpoints
The vertical clipper needed viewpoint pitch sign to be flipped to work correctly. Only relevant for OoB viewpoints.
01-Apr-2025 (Tuesday) at 14:20:00 CDT by Boondorl
Added OnLoad virtual
Allows for things to be reinitialized where needed for Thinkers. Moved hidden state of items over to OnLoad.
17-Apr-2025 (Thursday) at 16:38:15 CDT by Ricardo Luís Vaz Silva
save togglehud to ini so that it can be properly restored on crash/exit
17-Apr-2025 (Thursday) at 16:35:43 CDT by Ricardo Luís Vaz Silva
fix bug with direct cvar assignment being mistakenly allowed
16-Apr-2025 (Wednesday) at 21:37:40 CDT by Ricardo Luís Vaz Silva
remove commented out code
16-Apr-2025 (Wednesday) at 21:36:57 CDT by Ricardo Luís Vaz Silva
further remove manual memory management
16-Apr-2025 (Wednesday) at 21:25:12 CDT by Ricardo Luís Vaz Silva
remove extra heap allocation and level of indirection
16-Apr-2025 (Wednesday) at 21:20:23 CDT by Ricardo Luís Vaz Silva
use TryEmplace
16-Apr-2025 (Wednesday) at 21:20:14 CDT by Ricardo Luís Vaz Silva
optimize memory allocation
16-Apr-2025 (Wednesday) at 21:01:33 CDT by Ricardo Luís Vaz Silva
add TryEmplace to TMap
19-Mar-2025 (Wednesday) at 12:57:26 CDT by Boondorl
Added missing return values in VM calls
These are not supported by the JIT and must always be passed.
19-Mar-2025 (Wednesday) at 09:24:21 CDT by Boondorl
Fixed player respawning
Pass appropriate information to the VM
09-Apr-2025 (Wednesday) at 12:47:17 CDT by Ricardo Luís Vaz Silva
fix bad cherry pick
20-Feb-2025 (Thursday) at 02:21:45 CST by Ricardo Luís Vaz Silva
fix OptionMenuItemCommand::DoCommand for new 4.15 keyword
05-Apr-2025 (Saturday) at 07:18:33 CDT by Peppersawce
Haiku support patch
03-Apr-2025 (Thursday) at 00:51:03 CDT by Christoph Oelckers
rewrote XY and XYZ accessors for vectors to be read-only and not use type punning.
30-Mar-2025 (Sunday) at 13:01:20 CDT by DyNaM1Kk
Added autoSwitch parameter to A_ReFire
30-Mar-2025 (Sunday) at 18:15:53 CDT by MajorCooke
Exported:
- GetLumpContainer
- GetContainerName
- GetLumpFullPath for WADS struct, useful for debugging custom-made parsers and identifying where problems may arise.
All credit goes to Jay for the code.
24-Mar-2025 (Monday) at 03:44:14 CDT by Christoph Oelckers
forgot to save the MAPINFO part.
24-Mar-2025 (Monday) at 03:38:51 CDT by Christoph Oelckers
disable Build light mode due to being broken.
13-Mar-2025 (Thursday) at 11:26:28 CDT by nashmuhandes
Properly assign tags to various Raven game items
16-Mar-2025 (Sunday) at 12:54:35 CDT by Magnus Norddahl
Fix memory leak in mixins
09-Mar-2025 (Sunday) at 07:34:44 CDT by James Le Cuirot
Fix building with GCC 15
09-Mar-2025 (Sunday) at 14:57:28 CDT by Ricardo Luís Vaz Silva
fix non-void forward declarations as well
09-Mar-2025 (Sunday) at 14:54:41 CDT by Ricardo Luís Vaz Silva
remove K&R C function declaration bullshit from lemon.c
should be enough to fix GCC15 compilation without fucking up size_t/etc
08-Mar-2025 (Saturday) at 14:14:53 CST by MajorCooke
Added particle rendering to VisualThinkers.
To activate, use SetParticleType(int type)
. To deactivate, use DisableParticle()
.
Types are:
- PT_DEFAULT (default value; uses
gl_particles_style
) - PT_SQUARE
- PT_ROUND
- PT_SMOOTH
While in this mode:
Texture
&Translation
are ignoredScale.X
sets the sizeSColor
sets the color
Misc changes:
- Removed warning on textureless destruction
06-Mar-2025 (Thursday) at 23:47:56 CST by nashmuhandes
Interpolate turning 180 degrees
07-Mar-2025 (Friday) at 14:22:24 CST by Ricardo Luís Vaz Silva
fix function-pointer cast parsing
22-Feb-2025 (Saturday) at 21:19:16 CST by inkoalawetrust
Exposed DElevator to ZScript.
22-Feb-2025 (Saturday) at 21:02:10 CST by inkoalawetrust
Exposed more of the Floor thinker.
22-Feb-2025 (Saturday) at 07:07:45 CST by inkoalawetrust
Exposed more of the Ceiling thinker.
- Exposed the rest of the ceiling member fields and getters.
- Added an IsCrusher() method.
- Added getOldDirection() getter.
- Fixed Door direction enum.
- Forgot to make Plat readonly on previous commit.
22-Feb-2025 (Saturday) at 06:41:27 CST by inkoalawetrust
Exposed DPlat to ZScript.
22-Feb-2025 (Saturday) at 06:32:19 CST by inkoalawetrust
Exposed DDoor to ZScript.
Also added a ZScript-only enum for the movement direction..
08-Mar-2025 (Saturday) at 08:33:58 CST by dileepvr
Remove bitwise opeartion on bool
Visual Studio compiler was giving the warning:
warning C4805: '|=': unsafe mix of type 'bool' and type 'int' in operation
08-Mar-2025 (Saturday) at 08:10:59 CST by dileepvr
Update hw_portal OoB height clip
Hopefully the last bug squash.
08-Mar-2025 (Saturday) at 00:47:12 CST by Dileep V. Reddy
Handle sectors within sectors for stacked portals and plane mirrors (affects OoB only).