TakeActorInventory
From ZDoom Wiki
void TakeActorInventory(int tid, str inventory_item, int amount);
Usage
This function will take the amount of items from the specified actor. See also: TakeInventory
Examples
| Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated. |

