Built-in ACS functions

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These are all the functions that ACS has built-in. Note that these can only be used in scripts and not on linedefs or assigned to things. For that sort of thing check out the Action Specials.

When adding to, or updating the definition of these functions, please update the Doom Builder ACS Configuration as well. Thank you.

For Skulltag's built-in ACS functions see Skulltag features.

Contents

Waiting

Math

Information

Sounds

Player inventory

Display

Level alteration

Actor control

In addition to these, ACS scripts can also use most action specials like built-in functions.

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