GetAmmoCapacity (Actor function)
(New from 4.8.0)
int GetAmmoCapacity (class<Ammo> type)
- type: the class name of the ammo type.
The current max amount of the ammo type in the inventory. If the ammo type does not exist in the inventory, then its default max amount, as defined in its definition, is returned. If the ammo type is an invalid class, the function returns 0.
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