Several volcanoes in a Doom II setting.
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Volcano
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Actor type
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Hazard
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Game
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(Heretic)
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DoomEd Number
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87
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Class Name
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Volcano
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Spawn ID
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150
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Identifier
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T_VOLCANO
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Classes: Volcano
A miniature volcano that spouts gouts of fire.
ACTOR Volcano
{
Radius 12
Height 20
+SOLID
action native A_VolcanoSet();
action native A_VolcanoBlast();
States
{
Spawn:
VLCO A 350
VLCO A 35 A_VolcanoSet
VLCO BCDBCD 3
VLCO E 10 A_VolcanoBlast
Goto Spawn+1
}
}