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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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The Sigil, with four fragments
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Actor type
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Weapon
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Game
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(Strife)
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DoomEd Number
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80
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Class Name
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Sigil4
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Conversation ID
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199, 193, 197
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Puzzle Item ID
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N/A
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Classes: Sigil→Sigil4
The fourth piece of the Sigil from Strife. Obtainable after you kill Macil's spectre if you are going to get the good ending.
ACTOR Sigil4 : Sigil
{
Inventory.Icon "I_SGL4"
Health 4
}