Classes:ShadowArmor
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Shadow armor | |||
---|---|---|---|
Actor type | Artifact | Game | (Strife) |
DoomEd Number | 2024 | Class Name | ShadowArmor |
Conversation ID | 160, 156, 159 | Puzzle Item ID | N/A |
Classes: Inventory→PowerupGiver→ShadowArmor
This gives the player partial invisibility when used.
DECORATE definition
ACTOR ShadowArmor : PowerupGiver { +FLOORCLIP +VISIBILITYPULSE +INVENTORY.INVBAR -INVENTORY.FANCYPICKUPSOUND RenderStyle Translucent Tag "$TAG_SHADOWARMOR" // "Shadow Armor" Inventory.MaxAmount 2 Powerup.Type "Shadow" Inventory.Icon "I_SHD1" Inventory.PickupSound "misc/i_pkup" Inventory.PickupMessage "$TXT_SHADOWARMOR" // "You picked up the Shadow armor." States { Spawn: SHD1 A -1 Bright Stop } }