Classes:Rock2

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Rock
Actor type SFX Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number None Class Name Rock2
Spawn ID 42 Identifier T_ROCK2


Classes: Rock2
A rock, originally from Hexen, generalized by ZDoom to all games. However, sprites for this rock aren't included in ZDoom.pk3, and must be provided. In Hexen.wad, the sprite is actually named ROCKB0 and is renamed at load-time by ZDoom.

DECORATE definition

ACTOR Rock2
{
  +NOBLOCKMAP
  +DROPOFF
  +MISSILE
  +NOTELEPORT
  States
  {
  Spawn:
    ROKK B 20
    Loop
  Death:
    ROKK B 10
    Stop
  }
}