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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Peasant
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Actor type
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Monster
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Game
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DoomEd Number
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66
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Class Name
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Peasant7
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Conversation ID
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12
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Puzzle Item ID
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N/A
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Classes: StrifeHumanoid→Peasant→Peasant7
A peasant from Strife who wears a grey-colored tunic.
Map |
Name |
Notes
|
MAP04 |
Ketrick |
Oversees the core crystal in the power station.
|
MAP05 |
Warden Montag |
One of the overseers of the prison. Needs to be killed in order to advance.
|
MAP17 |
Assistant / Medic |
Quincy's assistant in the Hospital.
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ACTOR Peasant7 : Peasant
{
Translation 2
}