Classes:Passcard
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Passcard | |||
---|---|---|---|
Actor type | Key | Game | (Strife) |
DoomEd Number | 185 | Class Name | Passcard |
Conversation ID | 135, 131, 134 | Puzzle Item ID | N/A |
Classes: Inventory→Key→StrifeKey→Passcard
DECORATE definition
ACTOR Passcard : StrifeKey { Inventory.Icon "I_TPAS" Tag "$TAG_PASSCARD" // "Passcard" Inventory.PickupMessage "$TXT_PASSCARD" // "You picked up the Passcard." States { Spawn: TPAS A -1 Stop } }