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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Order key
Actor type Key Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 86 Class Name OrderKey
Conversation ID 147, 143, 146 Puzzle Item ID N/A

Classes: InventoryKeyStrifeKeyOrderKey

DECORATE definition

ACTOR OrderKey : StrifeKey
  Inventory.Icon "I_FUBR"
  Tag "$TAG_ORDERKEY" // "Order Key"
  Inventory.PickupMessage "$TXT_ORDERKEY" // "You picked up the Order Key."
    FUBR A -1